Bitcoin Investors Lose 190 Million After Founder Dies ...

Korean Bitcoin regulation boss found dead at home

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Bitcoin exchange boss, Autumn Radtke, found dead of suspected suicide in Singapore

Bitcoin exchange boss, Autumn Radtke, found dead of suspected suicide in Singapore submitted by HoussenMoshine to InterestingForMe [link] [comments]

The Problems With Tarkov's Economy and Balance.

Welcome to my overly long TED Talk about Tarkov's overall economy and the balancing issues within itself.
First, before I continue with the analysis of Tarkovs economy, let me throw some definitions your way, as understanding these things is very important to understanding what i'm about to explain.
FAUCETS
Faucets are feature or design decision that puts value into an economy.
SINKS
Sinks are features or design decisions that take away value from an economy.
NETS.
Not sure if this is an actual definition, but a Net is something that blocks value from falling into a sink. It's not a faucet, but it acts like one.
LOOT ECONOMY
The loot economy is essentially the 'FIR Economy'. It encompasses every piece of loot found in raid, even loot taken off of players bodies that doesn't have the FIR tag.
THE PLAYER-DRIVEN ECONOMY
The player driven economy is essentially the Flea Market.
Now it's important to understand what makes an economy sustainable. A stable economy would have to have tons of sinks for players to put their money into, while providing faucets for players to take money from. EFT's faucets include...
-FIR LOOT from PMC RUNS
-LOOT Gets Vendored
-LOOT Gets Sold on Flea (Requires Level 15)
-LOOT Gets Crafted Into FIR Items (Requires Hideout)
-CRAFTED LOOT Gets Vendored
-CRAFTED LOOT Gets Sold on FLEA (Requires Level 15)
-CRAFTED LOOT Gets Used
-PvP LOOT from PMC RUNS
-LOOT Gets Vendored
-LOOT Gets Used
-FIR LOOT from SCAV RUNS
-LOOT Gets Vendored
-LOOT Gets Sold on Flea (Requires Level 15)
-LOOT Gets Crafted Into FIR Items (Requires Hideout)
-CRAFTED LOOT Gets Vendored
-CRAFTED LOOT Gets Sold on FLEA (Requires Level 15)
-CRAFTED LOOT Gets Used
-PvP LOOT from SCAV RUNS
-LOOT Gets Vendored
-LOOT Gets Used
-BITCOIN FARM (Requires Hideout)
-And i'm sure many more than i'm missing
An economy also needs to have a lot of sinks to keep an economy flowing and stop players from amassing massive hordes of wealth. EFT's sinks include...
-Lost Gear from PMC RUNS (Recycles back into the 'PvP LOOT from PMC and SCAV RUNS' Faucets. But for another player.)
-Flea Market Taxes
-Medical Costs (Optional)
-Food Costs (Optional and Minor Sink)
-Hideout Upgrade Costs (Temporary Sink, Eventually turns into Faucet.)
-Scav Case Losses (Gambling)
-and a probably a few more that have slipped my mind.
Maybe you can already start to see some issues, and I haven't even started yet.
EFT's economy also has Nets, EFT's nets include
-Insurance
-Armor and Weapon Repairs
-Items in Secure Container (Maybe that would be counted here?)
EFT's economy is not sustainable. In order for an economy like EFT's to continue, they would need far more sinks to create a sense of scarcity. Veterans say that money is far too easy to make, but that's not the issue, money is far too hard to lose.
Ever wonder why you see a lot of squads using meta gear? Its because they all get their insurance back whenever they die, as it only takes 1 surviving member of a 5-man team, to secure his dead squadmates gear, and chuck it in a bush. Eliminating most of a squads expenses.
Solo players on the other hand, don't have this luxury, and will use a lot of low-end to mid-tier gear, expecting to lose it, and get it back in insurance, because it's not worth picking up.
BSG needs to incorporate more sinks and adjust their nets in a way that fixes it, otherwise the game will forever rely on wipes, and there will never be proper scarcity in the economy.
I want everyone to try and remember what it was like when you first booted up the game, had no fucking idea what you were doing, and how i'm sure many of you were scared shitless about losing your last P226 or Grach, and elated about finding a rifle, probably not knowing it shot dog-shit .366 rounds.
Now, i've spoken to a lot of new players, and a lot them have this sense of overwhelming anxiety about playing the game once they realise that death has consequences. This anxiety also helps tremendously with selling the games atmosphere, but as people get more experienced and more wealthy, that anxiety goes away, and so does the games atmosphere.
Its not possible to put us all back into the shoes of a new player, as a lot of the anxiety is caused by not knowing what the hell is going on or that you have an infinite source of income to the left of your PMC. But it is possible to bring back *SOME* of that anxiety by introducing gear scarcity into the Loot Economy.

There is almost no gear scarcity in the Loot Economy for a few reasons.
1. The flea-market allows people to buy whatever they want, whenever they want.
-There's a few ways to change this, removing it IS NOT the answer.
2. Playing in a squad tremendously increases your chances of getting your gear back in insurance.
3. Trader prices for Meta gear are far too low and Meta gear is far to easily obtained from raiders, bosses, and players wearing this gear; because it's so easy to obtain.
Now these things COULD be fixed, but if you did it would make a lot of gear useless. Because there are more issues.
Ammo and armor balance is scuffed.
Let me just give a few examples.
Everyone wants 7n31. It's a hot new ammo that everyone wants to try out, yet its sold out every trader reset. To counter this, BSG adds it as a craftable in the hideout. Now, it's all over the flea market, but very expensive, at the time of writing this it's 1700 RUB around. Pricey.
Now 7n31 coupled with the rate of fire of most of the guns that shoot it, goes through level 4 and 5 like butter, and even level 6 pretty well. But this is where we start to run into issues.
By increasing the supply of 7n31 and many other AP ammos, you've essentially massively decreased the effectiveness of many Higher-End armors.
"Oh well, that's fine, now newer and rats players have a chance of getting through all these chad armors."
Except that's not what happens.
Let me use a better example.
M62 is $5 a bullet. It completely ignores level 5 and goes through level 6 like butter. It is widely available, and very cheap.
Why would you use Level 5 and 6 when going up against this ammo?
There is no reason, Level 5 and 6 only slows you down when your up against AP Ammo.
That's fine though, this rare and exotic ammo should be able to go through armor like its nothing, that's why I pay exorbitant amounts of money and grind to obtain this ammo.
Except its not rare and exotic, its extremely common, with very little work to obtain, and this goes for a lot of the bullets in the game. Most Meta ammos are reasonably affordable and put down level 5 and 6 easily, which begs the question, why would I use Level 5 and 6? Why would I spend 800k on a slick, when someone can spend $5 to ignore it.
This goes into another issue that I see a lot of people talking about, the TTK (Time To Kill) The TTK isn't going to be fixed by adding 5 more health to the thorax, it will be fixed when armor actually does something. The only thing 5 more health on the Thorax does is make it more expensive to run AP ammo against unarmored players, and make bolt actions useless compared to DMRs.
TTK also effects the New Player experience, a lot of new player will simply spam their little makarov at big bad Altyn man and wonder why it did nothing. That's because armor isn't hard to get either, its harder to get than the ammo that pens it sure, but it's still very easy to get if you know how to get it. Meanwhile that new player is wondering why everyone is going through their cool new level 4 ceramic armor, and they're bullets aren't doing anything.
Now if they fixed the the Loot Economy and made armor, ammo and other gear harder to find, it would do nothing, because the traders sell ammo extremely cheap and armor extremely expensive compared to the ammo. Which means armor is going to get burnt, found, repaired and used until that person dies and the armor gets picked up again or scrapped at fence.
Now the traders, from what I understand, are supposed to eventually have extremely limited stock and options. However, seemingly, the community hates the idea of sold out traders.
I have an aneurysm everytime I see a post complaining about super high-pen ammo being sold out, and then immediately see the supply go up the next day, like what just happened with 7n31.
Because you're making. The problem. Worse.
Now, I want to believe that BSG will continue with their plans to make an economy based on scarcity, but this community has an issue with crying about a lot of dumb shit. Which, don't get me wrong, if the vast majority agrees that something needs to change, it probably should. We play the game more than the devs, we know what is fun.
But when you guys complain about something as sophisticated as tarkov's economy, and you have no idea what you're talking about, thats bad.
I wouldn't be making this section of the post, if I thought that BSG would ignore the complaints. But they have this habit of caving in to the community's crys. Please BSG, do not do this.
TL;DR: In order to have a good scarcity based economy, BSG needs to have more sinks in the economy to take money out of the hands of wealthy players, and they need to make ammo more expensive compared to the price of armor. The TTK issue is solved by making ammo more rare than armor, community needs to stop crying about stuff they don't understand.

Thank you for coming to my TED Talk.
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Can I Pay My Bill?

It's easier to rob a bank than to contact comcast customer support. Your artificial intelligent answering machine is the dumbest of all.
Now let's get back to business.
Dear Comcast, If I am not Donald Trump and I don't use Twitter, How can I contact customer support to pay my freaking bill? Your dumb answering machine holds me a hostage and unless I provide a phone number or an account ID, it won't connect me with a human being to solve my account problems.
I just want to pay my bill and continue my service. It asks me for a phone number. I provide my phone number and it says "sorry, that does not match our records".... email address... does not match our records... address and zip code.... again, customer not found... provide my name - again, not found.
The funny thing is that I am an existing customer. I have (or had until disconnected) Xfinity internet with that big ass wifi router of yours. So, how the hell in the World I should pay my bill?
How do I create an online account when I can't call, can't log in, can't create Xfinity ID.... Nothing. And I am not a new customer, I ALREADY HAVE XFINITY INTERNET. Your tech (a nice guy by the way) came over and installed my internet. I paid whatever the fees were and he activated after receiving some kind of confirmation from his boss. Then, on his laptop, he verified that my account has my correct name, phone number, email, address, made sure I am online, and then told me to create my online ID on Xfinity's website.... It's easy, he said. Just put your phone number and it will find your account, then follow the requirement on the screen. OK, I said, I'll do it tonight, which I have been trying to do since. Now, Comcast canceled my internet due to non-payment.
I want to pay, I want to pay for the whole freaking year, I want to pay till I am dead, so you can never cut my internet... except, how do I do that? How do I pay? Where? Who do I contact?
HOW SHOULD I CREATE MY ACCOUNT? HOW SHOULD I SPEAK TO A HUMAN BEING CUSTOMER SUPPORT WITHOUT BEING HELD AS A HOSTAGE BY YOUR AI?
Can someone PLEASE contact me? I demand human customer support. Someone who speaks normal English.
I hope Elon Musk builds his Starlink so I can finally switch and forget comcast forever. I can't wait for it. But, until then, Comcast, please, call me, I want to pay you.. I want you to take my money. Take as much as you need... or want.... empty my accounts... take my 401K's... take my house. it's fully paid off... take my wife too and my children. Just please, let me have an online account... please...
I can pay you any way you want. Writing a check? no problem... oh no wait, we are in the 21st century and I don't have checks. OK debit card? Credit Card? I can pay by PayPal... I can Venmo or Zelle you money. Bitcoin... I can pay you with Bitcoin. I can drop hard cash in $100 bills... or $20 bills... anyway you prefer. Just please, let me speak to a real human being customer support... please.

(That's sarcasm if you didn't get it)
submitted by edoaarmed to Comcast_Xfinity [link] [comments]

Escape from Tarkov New Player Guide 2.0: 75 Pages and packed with all the information you could ever need for success!

Introduction

Greetings, this is dumnem, also known as Theorchero, but you can call me Theo. I'm an experienced Tarkov player and I'm writing this guide to try and assist new Tarkov players learn the game, because it has one hell of a learning curve. We'll be going over a lot of different aspects of this guide, and it is going to be huge. Feel free to digest this in parts.
Additionally, this is a work in progress. I will write as much as I can in one Reddit post, but subsequent parts will be in additional comments. Google Docs Version (Note: Link is placeholder atm, but here is a sneak preview!)
Disclaimer: Tarkov recently updated to .12! That's a HUGE amount of information that I need to update. Please be patient! If there is anything I have gotten wrong or may have omitted, please let me know.
This is Primarily directed towards Tarkov Novices, but should be useful for even Tarkov Veterans. It hopefully includes everything you need to know to be able to go into a Raid equipped for success and to successfully extract with gear.
Want to play with friends? Want to have fun and learn Tarkov? Check out my discord here.

Changelog

3/9/20:
  • [Updated for .12]
  • Money making strategies completed.
  • Minor grammar adjustments, adding additional medical items.
  • Added additional resources, updated old ones.
  • Hideout section complete

Table of Contents

  • Tarkov Overview - What is Escape from Tarkov?
  • Tarkov Resources - Useful links
  • Tarkov's Maps
  • Tarkov's Health System
  • Tarkov's Hideout System
  • Tarkov's Quest System and Progression
  • Tarkov's Hotkeys to Know
  • Getting Started
  • Player Scavs
  • New Player's loadouts - LL1 Traders
  • What to Loot - How to get the most money per slot
  • Stash Management - How to combat Gear Fear
  • Tarkov Economy - How do I make money?
  • What now?

Tarkov Overview - What is Escape from Tarkov?

Escape from Tarkov is a tactical, realistic, FPS with MMO elements developed by Battlestate Games. It is currently in closed Beta. The game features several maps in which your primary character, your PMC, goes into Raids in order to find and salvage loot and useful equipment to survive and thrive in Tarkov. Death is very punishing in Tarkov. If you die you lose everything you had on you when you die (with the exception of what's inside your Container and your melee weapon) including any equipment you brought with you or what you found inside the Raid.
Enemies can be players (PMCs) or Scavengers ('Scavs') that are either controlled by AI or by players. Unlike many shooters, AI enemies in Tarkov are deadly - they can and will kill you on sight. They have recently been upgraded to act more intelligently, shoot more accurately, and react to situations on the map, such as investigating noise of gunfire or searching. It features beautiful and immersive environments, intricate and in-depth weapon modification system, a complex health system, dynamic and specific loot placement, and multiple options for engagement. Do you want to play slow and stealthy, to avoid fights, or set up a deadly ambush on an unwary foe? Or do you prefer raw combat, where only your quick wit, placements of shots, and tenaciousness determines who gets out alive? It's your Tarkov. You make the rules.

Tarkov Resources - Useful links

I take no credit or responsibility for any of the content in these links. To the best of my knowledge, these are updated consistently and are accurate, but user beware.

Quick-Reference Ammo Chart

An updated ammo chart can be found on the wiki.

Tarkov Wiki

Absolutely fantastic resource. You can visit them here.
It is a massive collection of everything that we players have been able to find.
They contain trades, user-created maps, lists of ammo, parts, weapons, loot, etc. If it's in the game, it's on the Wiki, somewhere.
I highly recommend opening the wiki page for the Map that you plan on raiding in.
Factory
Customs
Woods
Shoreline
Interchange
Reserve
The Lab ('Labs')

Map Keys and You

Huge collection of all the keys in the game. These are also on the wiki, but this page has them all on one page, and tries to inform the user if the key is worth keeping or using.
Check it out here.
This section is open to revision. Mention me in a thread (or in the comments below) about a resource and I'll see about adding it here.

Tarkov's Weapon Compatibility Guide

Pretty self explanatory. Also includes a Key guide and a Mod guide.
Check it out here.

HUGE Reference Bible by Veritas

Courtesy of Veritas (Send me his reddit username?), It's located here. (Open in new tab.) Contains: Detailed information about: Ammunition, Health, Firearms, Body Armor, Helmets, Rigs & Backpacks, Labs & Quest keys. Outdated! Needs to be updated for .12

Offline Raids - Player Practice

Offline raids is a feature added for testing and learning purposes for both new and veteran players alike. It is an incredibly useful tool.
In an offline raid, your progress is not saved. This means you don't keep anything you find, keep any experience 'earned' if you successfully extract, or lose any gear when/if you die. To access OFFLINE Raids, head into a Raid normally until you see this screen. Then Check the box indicating that you want to do an OFFLINE raid and you're good to go! You even have a choice on whether or not to add AI. You can also control how many AI enemies spawn, fewer than normal or a great deal more! You can even make Scavs fight each other. (Framerates beware.)
You can control how many scavs spawn (if any) as well as a number of other paramaters. New players should use offline raids as a tool to practice shooting, controls, movement, etc.

Tarkov's Maps

Tarkov features several maps - ranging from wide, beautiful vistas to ruined factory districts, to an abandoned laboratory where illegal experiments were being conducted. It is important to learn the maps you intend to play. In order to keep your gear, you must 'extract' at one of your designated exfiltration points. Not all extracts will be active every game, and some are conditional.

To see what extracts are available to you, double tap 'O' to show raid time and your exfils. If it has a ???? it might not be open.

Factory

Gate 3 Extract
A small, fast-paced map that was primarily created for PvP. Scavs spawn in all the time. Very close quarters, shotguns and SMGs tend to dominate here. PMCs can only access one Exit (Gate 3) without the Factory Exit Key. Good place to go if you need PMC kills as action is pretty much guaranteed. It is recommended NOT to bring in a lot of gear to Factory until you are experienced.
Factory Map in PvP is best played in Duos - due to the layout of the map, a Maximum of 6 PMCs may be present in the game. Due to the split spawn points, you effectively have 'sides' that have up to 3 spawn locations that are close together. This is why it is recommended to secure/scout enemy spawn locations. If you go in with a Duo, you at max have 2 players on your side for an even 2v2, and if played smartly you can eliminate them and know your 'side' is secure from aggression for the time being.
Upon loading in, scavs usually take a couple minutes to spawn, though this depends on the server in question and isn't super reliable. For new players, the best loadout in Factory is going to be a MP-153 Loadout - using just an MBSS (or similar bag) and ammo in your pocket to fight other players and Scavs. Scavs will often spawn with AKs and other 'vendorable' weapons, so is a good source of income.
Factory is also one of the best maps to Scav into, as Scavs can typically avoid the Exit camping strategy employed by a lot of weaker or newer players in order to secure gear, because they typically have extra exfiltrations whereas PMCs without the Factory Exit Key are stuck using Gate 3.
If you go in with a modicum of gear, it is recommended to keep at least a flashbang (Zarya) in your container. This will allow you to quickly slot it into an empty chest rig or pocket so you can throw it into the exit door, this will flash enemies and is cheap to do - the one time you survive because you flashed the 3 exit campers using shotguns will make this strategy extremely valuable.

Customs

Extract map
A fairly large map that was recently expanded and is expected to receive an overhaul within a patch or two, due to the choke point design of the map. Essentially, players spawn either on 'warehouse' or 'boiler (stacks)' side. If you see a large red warehouse ('big red') near you (Customs Warehouse), then you spawned on the warehouse side. If you don't, you likely spawned near Boiler side. Players can also spawn in several places in the woods North of boilers.
This map has the most quests in the game. Geared players often come to customs to challenge other squads over Dorm loot and to fight a Scav boss. New players are usually trying to do one of several early quests, such as ‘Debut’ which tasks them with killing 5 scavs on Customs and acquiring 2 MR-133 shotguns (pump shotties) from their corpses. Construction is also a popular hotspot as it has a lot of scav spawns as well as the location for the Bronze Pocketwatch, which is Prapor’s second quest.
Customs itself does not offer very much loot on average. There are several spots which can contain decent, but the vast majority is located in a couple different locations.
Dorms is the best loot location for Customs. It has two sets, 2 story and 3 story dorms. They each have their own sections of good loot, but the best is considered to be 3 story dorms, due to the presence of the Marked Room. The marked room requires a marked key to open, and has a good chance to spawn rare loot, such as keytools, documents cases, weapons cases, and high-end weapons. Due to the nature of the high value of this room, it’s almost always contested and it’s one of the best rooms in the game to farm, albeit with difficulty to successfully extract with the loot found. Note, though the key required has a maximum amount of uses, it is a fairly cheap key, and worth buying if you like to run customs and go to Dorms.
Dorms also has a ton of early quests (Operation Aquarius, for one) with some keys being valuable to use, but most dorms keys aren’t worth that much on the market. There’s too many to list here, but make sure to check the Map Keys and You at the top of the guide to determine what the value of a particular key is.
Checkpoint (Military Checkpoint) is also a decent loot spot, though not nearly as good as Dorms. If you have the key, it has a grenade box and 2 ammo boxes which can spawn good ammo. The jacket in the blue car also can spawn good medical keys as well as medical items. It is very close to the gas station, so I’ll include that here as well.
The Gas Station is one of the possible spawn locations for the scav boss. It has loose food items, a weapon box in the side room, with two keyed rooms leading to a safe and a med bag and box. Also contains a couple registers and food spawns on the floor. The emercom key can spawn on the seat in the ambulance out front.
North of the gas station is the Antenna, which contains 3 weapon boxes, a tool box, and a med bag. Possible location for scav boss spawn, albeit rarely, and also spawns regular scavs, like checkpoint and gas station.
Beyond that, there’s scattered loot around the map in different places, but usually not enough to warrant going out of your way for. There’s also scav caches, mostly around the middle road outside construction and around the boiler area.
The scav boss for customs is 'Reshala.’ He has 5 guards that have above-average gear and can be tough to deal with solo. The guards tend to be more aggressive than normal scavs, so they can be a lot to handle but are vulnerable to fragmentation grenades or flashbangs due to their close proximity to one another. Reshala himself has a good chance to have one or more bitcoin in his pockets, as well as his unique Golden TT, which is required for a Jaegar quest and used in conjunction with other Golden TT's to purchase a Tactec, good plate carrier. Reshala may spawn either Dorms (either bldg), New Gas Station, or rarely the tower north of the gas station. Scav bosses are dangerous enemies with escorts that have above-average loot (sometimes great loot) and are hostile to everyone, Including player scavs. Scav guards will approach a player scav and basically tell them to leave the area, and if they walk closer towards the scav boss they turn hostile.
The ‘official’ spawn rate for Reshala is 35%.

Woods

Woods Map with Exfil
A very large map that is mostly just a large forest, with the occasional bunker, and the Lumber Mill in the center. The Lumber Mill is the primary point of interest, as it contains a couple quest locations and is the primary location to farm Scavs, as Scavs killed on woods are a good source of end-game keys that are hard to find.
Since the map is so large and open, sniper rifles with scopes usually reign king here. You will see a lot of players with Mosin rifles as they are a cheap way to train the Sniper skill (for a quest later on) and are capable of killing geared players and scavs alike.
Overall, not usually very populated. An early quest from Prapor sends you here to kill a number of Scavs. A good map to learn the game, as although the loot is not fantastic, you can get experience with how the game runs and operates while fighting AI and possibly getting lucky with a key find off a scav.
As of .12, Woods now houses a Scav boss that acts as a Sniper scav. He is incredibly dangerous and usually carries a tricked-out SVDS. The 7.62x54 caliber is not to be underestimated. That caliber can and will wreck your shit through what most players are capable of wearing, especially early on in a wipe. He may also carry an AK-105, so he's going to be dangerous at both short and long ranges.
He has two guards, and he typically patrols the area around the Sawmill, and carries a key to a cache nearby full of goodies. His key is part of a quest for Jaegar.
Woods also has two bunkers, one of them being an extract and requiring a key. Both bunkers have some moderate loot in them, thus worth visiting, though not necessarily worth going out of your way for them. Several quests occur around the sawmill area, which contains a good couple keys that can spawn.

Shoreline

Shoreline Map, with Loot, Exfil, etc
A very large map, notorious for its FPS hit. Generally speaking, one of the better maps for loot. The primary point of interest is the Resort, but scavs spawn there, and is primarily occupied by hatchlings (players only with hatchet, ie melee weapon) and geared players. Resort has great loot, but requires keys to access most of it.
A great map to learn though from new players as the outskirts still contains plenty of loot and combat opportunities with AI scavs. You can hit Villa, Scav Island, Weather station, Docks, etc and come out with a backpack full of valuable gear fairly easily. The Village (Not to be confused with villa) contains a lot of toolboxes which can contain lots of parts used to upgrade your Hideout.
Location of many quests, including a large quest chain where players are required to kill many, many, scavs on Shoreline. For this and other reasons, probably the best map for new players to learn the game with.
A good loot route is to hit the village (caches in it), scav island (2 med bags, 2 toolboxes, 2 weapon boxes, 1 cache), burning gas station (weapon boxes and a safe), pier (potential extract, 2 pcs 2 safes and lots of filing cabinets), and weather station. Scavs may spawn around these areas, but most players just head straight for resort anyway, so you are much less likely to encounter them, especially if you avoid Mylta power (most players hit it on the way to or leaving from the resort). Excellent route as a player scav as well.

Interchange

Detailed map
Great, great loot area, but very complex map. Old computers might face unique struggles with this map. Features a mostly-binary exfil system like Shoreline, but.. kinda worse. Exfil camping is fairly common on this map, but usually avoidable. Huge map with multiple floors and many many different stores. Communication with teammates is a challenge on this map, but the map is also fantastically detailed.
This map features a lot of loot that depends on the kind of store you're in. It's a great place to farm rare barter materials which are valuable to sell on the Flea market or to use for quests or for hideout upgrades. An early quest (from Ragman) sends you here to kill a large amount of Scavs. I'd recommend getting Ragman to level 2 and accepting his quest asap when going to Interchange, as getting this quest done can take a while as it is and you want all scav kills to count towards progress.
Both the tech stores (Techlight, Techxo, Rasmussen) and department stores (Groshan, Idea, OLI) are the primary places to hit. There’s also Kiba (weapons store) as well as Emercom and Mantis. Players have different strategies, but this map is unique in the sense that it really rewards exploring. Most stores will have things you can grab that are worth quite a bit but are often overlooked. Very popular place to go in as a Player Scav.

Reserve

Brand new map, chock full of loot. Has more complex extracts than other maps, save for Labs. Excellent place to farm rare barter items, computer parts, and especially military hardware. PMCs have limited extracts, most being conditional, and the ones that aren’t require activation of ‘power’ to turn on the extract, which alerts the map the extract has been opened and can spawn Raiders (more on them below.)
Additionally, has a scav boss by the name of Glukhar, who has multiple heavily armed guards. He has multiple spawn locations and can arrive with the train.

The Lab ('Labs')

Here's a map.
DISCLAIMER: Labs, like much of Tarkov, is under constant development, so issues may be fixed or created without warning. Always check patch notes!
Labs is a very complex map compared to the rest of Tarkov. There is a great deal more exfiltrations but many of them have requirements or a sequence of events needed to be able to extract from them. It is recommended to read the Tarkov Wiki on Labs before raiding there.

LABS IS NOT LIKE OTHER MAPS. READ THIS SECTION CAREFULLY.

Labs is a lucrative end-game raid location, comparable to 'dungeons' in other games. They are populated by tougher enemies that give greater rewards. In order to go to labs, you need to acquire a keycard, this functions like mechanical keys but instead of opening a door, they unlock your ability to select Labs for a raid.
They may be found in-raid in various locations, most notably in scavs backpacks, pockets, and in filing cabinets. They may be purchased from Therapist at LL4 for 189K Roubles. Labs are populated by a unique kind of AI enemy, Raiders.

Raiders

Raiders are the Labs form of Scavs, or AI enemies. However, unlike other maps, they cannot contain player Scavs. Raiders have a much tougher than your average scav, they are capable of advanced tactics (such as flanking) and throw grenades and use other consumables as a player would. Once 'locked' onto you, they are typically capable of killing you very quickly, even if you are wearing high-end armor.
In Tarkov, Raiders act like the avatars of Death. They are clad in USEC and BEAR equipment, as they are effectively AI PMCs. Many changes have been made to labs and specifically how Raider AI works and to prevent exploits to easily farm them as well as bugs where they could be deadlier than intended.
A general rule of thumb is not to fight Raiders directly. They can and WILL kill you. Raiders can spawn with 7N9, or 'big boy' ammo. This ammunition type is incredibly lethal to players, even those wearing the toughest armor. If you get shot in the head, doesn't matter what kind of helmet, face shield, killa helmet, etc you are wearing, you will almost certainly die.
Because Raiders are controlled by AI, they have zero ping. They may also end to immediately respond as if you were aggressive even if they did not originally know you were there - ESP Raiders effectively will prone and return fire even as you ADS and put them in your sights.
This is why engaging a Raider must be done very, very carefully. There are a few strategies that you may employ, most commonly some form of baiting them towards an area and then killing them when they arrive. Players may accomplish this by generating noise - gunfire, melee weapon hitting walls, crates, etc, player deaths, players Mumbling (F1 by default) can all attract Raiders to investigate your area.
Due to the high power of Raiders, players often go in with minimal loadouts and seek to avoid conflict with other players, especially geared ones. Most players avoid PvP in Labs, though a good portion of the playerbase thoroughly enjoys hunting down poorly-geared players after they kill a few Raiders for them.
As such, players will lay prone in a hallway, or crouch in a room, and attract Raiders to enter their domicile by opening the door, and immediately headshotting them. Few Raiders actually wear helmets (though some do) so most players specialize in 'flesh ammo' or, ammunition that foregoes armor penetration in favor of raw damage in order to kill Raiders more reliably, because Raiders have slightly higher head health than PMCs do.
Raiders spawn with a great variety of equipment, weapons, armor, and materials such as medication or hideout parts. They tend to have chest armor and may have different helmets. Their pockets can contain Labs keycards, morphine, Ifaks, cash, and other items. They're always worth checking.
Raiders are a good source of grenades, they will often have F-1's and Zarya's in their rig or pockets that you can use to fight off players and Raiders alike.
Recently, changes have been made to Labs to make them less profitable so that other maps are more appealing. The cost and rarity of keycards increased, as well as reducing the frequency that raiders spawn, so that they come in more infrequent groups but also tighter in formation, while also lowering the overall output of individual Raiders, so that they are less likely to have a bunch of extra materials, such as grenades and other items.
Experience Farming on Labs
Labs is one of the best places to farm experience in the entire game. Killing a Raider with a headshot awards 1100 Experience. This does not include any looting, inspection (searching bodies), examine, streak, or other experience.
Killing a large sequence of Raiders gives additional bonus experience in the form of Streak rewards, usually 100 bonus exp per additional kill.
Surviving the raid multiplies all of these sources of experience by 1.5x
Changes coming to Labs
Disclaimer: I am not a BSG developer or employee. This is what I have seen on this subreddit and heard elsewhere. Some might be purely rumor, but other points are confirmed by Nikita Labs is undergoing constant changes. Nikita and BSG take feedback seriously, and always consider what the players are telling them. It known that Labs will eventually be accessed via the Streets of Tarkov map, and will require you to enter that map, make it to the labs entrance, and then extract from Labs to return to Streets of Tarkov and exfil from there as well. This will likely add an additional layer of risk to being ambushed for your goodies along your way out, as well as punishing damage taken in labs more severely. Additionally, keycards will have a limited number of uses, and may open more than one room.
The full extent of the changes coming is not known.
Remember, you can load a map in OFFLINE mode to practice against bots or to learn the map without fear of losing gear.

Tarkov's Health System

Tarkov Wiki Article
Tarkov has a very advanced health system, and while it might seem overwhelming at first, you'll get the hang of it rather quickly. It features a very wide variety of effects and injury, including hydration, energy, blood pressure, blood loss, fractures, contusion, intoxication, exhaustion, tremors and more.
Not all of the Health System is implemented yet. Expect changes!
Your character (PMC, or otherwise) has a combined Health of 435. Each of his limbs have separate health. Taking damage to a limb that reduces it to 0 'blacks' that limb. Blacked limbs are a problem. They greatly impair the activities your PMC performs, and taking damage in a blacked limb amplifies the damage by a multiplier and spreads that damage among your other non-black limbs equally. You cannot heal a blacked limb without the use of a Surgical Kit.
Notes: Bloodloss applies damage to the affected limb and can be spread like other damage to a blacked limb. Treat immediately. Also causes significant dehydration! Bloodloss also helps level your Vitality skill, which in turn gives you experience towards your Health skill, which is necessary to reach level 2 of in order to improve your hideout.
Losing a limb applies additional effects. Fractures also apply these effects but not the damage amplification (Except for damage if running on fractured leg.) Fractures require specialized medical kits to heal.
Dehydration is what happens when your Hydration level reaches 0. You can view your Hydration level in your gear page, at the bottom left. Becoming dehydrated is extremely bad. You take constant damage. Taking dehydration damage can kill you if you have a black chest or head. Restoring hydration helps train Metabolism, which improves positive effects from food and drink.
Head/Chest: Bullet damage resulting in losing your head or chest is instant death. Note: Bloodloss resulting in your Head/Chest being black does not result in death, but any damage to them beyond that point will! A back chest will causes you to cough (much like your stomach!)
Painkillers: Prevents coughing that comes from your chest. Doesn't help otherwise.
Stomach: Massively increased rate of dehydration and energy loss. You must find liquids or exit the Raid soon. Additionally, your PMC will cough sputter loudly, attracting attention. A black stomach multiplies damage taken by 1.5 and redistributes that damage across your entire health pool.
Painkillers: Significantly reduces the frequency and volume of the coughs.
Arms: Makes activities like searching, reloading, etc, take additional time, as well as adding a sway, reducing accuracy. Arms have a .7x damage multiplier.
Painkillers: Reduces sway, removes debuff Pain.
Legs: Blacked legs cause your PMC to stumble and be unable to run. Blacked legs have a 1x damage multiplier.
Painkillers: Allows you to walk at full speed and to run.
WARNING: Running while your legs are blacked or fractured WILL DAMAGE YOU.
Health Items
Tarkov features many health items - 'Aid' items, which can be used to restore your characters health and to fix ailments or injuries he receives as the result of combat or mishaps. The two most important health conditions to consider are bloodloss and fractures, which have both been covered above. Some food items may have ancillary effects, such as losing hydration.
Since in the current patch the only ailments to worry about are bleeding and fractures, it changes which health items are most necessary. We'll go over them below.

Health Restoration

Medical Items on Wiki
AI-2 medkit
The newb's medical kit. You receive several of these when you start Tarkov - they'll already be in your stash. Available from Level I Therapist, they are cheap and effective way of healing early in the game. They will not stop bloodloss. Because of this, you also need to bring bandages or a higher-grade medical kit. Affectionately called 'little cheeses' by the Tarkov community. Using it takes 2 seconds, and because of how cheap it is, it's often brought in by higher level players to supplement their healing without draining their main kit (which is capable of healing bloodloss or sometimes fractures). Due to its short use time, it's often very useful during combat as you can take cover and quickly recover damage taken to a vital limb. They're also useful as you can buy them from Therapist to heal yourself if you died in a raid.
Bandages
The newb's bloodloss solution. Available from Therapist at Level I. A better version, the Army Bandage is available at Level II, after a quest. Mostly obsolete after unlocking the Car Medical kit, but some players value them due to the Car's overall low health pool. Activating takes 4 seconds, and removes bloodloss to one limb.
Splint
The newb's solution to fractures. Cheap, takes five seconds to use, and takes up 1 slot. Fractures are much more common this patch, due to them being added back in the game from standard bullet wounds, not just drops. Available from Therapist at Level I, no quest needed. Can be used to craft a Salewa.
Alu Splint
More advanced form of the normal split. Works the same, but has up to 5 uses. Recommended to carry in your container if possible, due to frequency of fractures from gunfire.
CMS (Compact Medical Surgery) Kit
New medical item added in .12, fantastic item. Allows you to perform field surgery, removing the black limb state and allowing you to heal it beyond 0 hp. Takes 16 seconds to use, and cannot be cancelled so make sure you are safe if you are using it! Will reduce the maximum health of the limb it's used on by 40-55%, but will effectively remove all negative effects incurred by having a black limb. Highly recommended to carry in your container for emergencies. Can be bartered from Jaeger LL1, and purchased for roubles LL2.
Surv12 field surgical kit
Same as the compact surgical kit, but takes 4 seconds longer, and the health penalty is reduces to 10-20% max health of the limb. Considering this kit is 1x3, taking up a huge amount of space, it's probably not worth using. It's just too large. Better this than nothing, though.
Car Medical Kit
The newb's first real medical solution. Available LL1 as a barter (2 Duct Tape) and available for Roubles after completing Therapist's second quest. Has a larger health pool than AI-2's (220, vs AI-2's 100), and removes bloodloss. Takes up a 1x2 slot, so requires to be placed in a tactical rig in order to be used effectively. Cheap and fairly efficient, takes a standard 4 seconds to use. Rendered effectively obsolete when the Salewa is unlocked.
Often kept in a player's secure container as a backup health pool, before IFAKs are unlocked.
Salewa
Good medkit for use in mid and end-game. Contains 400 total health and can remove bloodloss. More rouble efficient form of a healing due to its high health pool, costs 13k roubles. Same size as the Car medical kit, so requires a tactical rig to use effectively. Because Tarkov does not currently have effects like Toxication in the game at the moment, this kit is favored by most players who go into a raid with at least a moderate level of gear. With a high health pool and relatively low cost, it's also a more efficient way of healing damage sustained while in raids. Unlocked at Therapist Level II after completing a level 10 Prapor quest, Postman Pat Part II. Required as part of Therapist's first quest, Shortage. This makes Salewas very valuable early on in a wipe as it gatekeeps the rest of Therapist's quests, most of which occur on Customs early on. Can be crafted in your meds station with a painkiller, splint, and bandage.
IFAK
Fantastic medical kit, and is the one preferred by most players. Features 300 health and the ability to remove bloodloss and a host of other negative effects that are not yet implemented into the game. It does not, however, remove fractures. Taking up only a single slot, it is favored by players in all stages of gear, and it is recommend to carry one in your Secure Container in case of emergencies. Is available at Therapist Level II for a barter (Sugar + Sodium), and may be purchased for Roubles at Level III after completing Healthcare Privacy, Part I. It is a fairly expensive kit, but due to its durability, its small size, and ability to remove bloodloss, it is a very common medical item used by players of all levels. Can be crafted in Lvl 2 medstation.
Grizzly
The 'big daddy' medical kit, boasting an impressive total health resource of 1800. It is also a very large kit, taking up 4 slots (2x2) - in order to be able to use this quickly, it would require specialized tactical rigs that feature a 2x2 slot. It removes all negative effects (some costing HP resource), including fractures. Used by highly-geared players who intend on staying in raids for an extended period of time, or by players with additional Secure Container space available in case of emergencies. It is available for barter at Therapist Level II, and purchase at Therapist Level 4. Due to its price point from Therapist at just under 23k Roubles and its healthpool of 1800, it is by far the most efficient method of healing from raid damage, at a 1.3 roubles per health, dramatically lower than other options available. Can be crafted in Lvl 3 medstation.

Pain Management

Using any of these items results in your character being 'On Painkillers' which allows you to sprint on fractured and blacked legs, as well as reducing effects of fractures and blacked limbs, and removing the debuff Pain. Essentially, the only difference between most of these items are the speed of use, price, availability, and duration of the effect. Note that the Hideout has changed how some of these items are used, and because Tarkov is under constant development, it is very likely that these materials may be used to create higher-grade medkits or to upgrade your medstation. That being the case, it's best to hoard the unknown items for now as efficiently as possible until you know you don't need them.
Analgin Painkillers
The holy grail of pain medication. "Painkillers" have 4 total uses. The total duration is greater than Morphine and less risk of waste. Takes a short time to use, and is available from Therapist Level 1 for both barter and Roubles. Makes a loud, distinctive gulping noise. Can be used to craft Salewa kits.
Morphine
Quick application of painkillers. Favored by some highly geared players as it has greater usability in combat then it's typical counterpart, Painkillers. Has a longer duration, but only one use. It is required for a fairly early Therapist (and a late Peacekeeper) Quest, so it is recommend to hoard 10 of them, then sell the rest unless you intend on using them. They are worth a good amount to Therapist and take up little space so they are a valuable loot item. Available from Therapist for Roubles at Level 4, after completing Healthcare Privacy, Part 3.
Augmentin
Basically a cheaper Morphine. One use, 205s. Not recommended over Painkillers due to its cost. No current barter for this item, so usually it's just a fairly expensive, small loot item. Most likely a component of a medstation manufacturing process or upgrade. Keep it.
Ibuprofen
Powerful painkiller. Lasts 500 seconds and has 12 uses. This item is recommended as your long-term solution for painkillers. While it is valuable because it's used to trade for THICC items case, it's the cheapest component and is very useful as a painkiller. It has a long duration and a large amount of uses, so keep it in your container for use as a painkiller if your primary painkillers wear off. Don't use it completely up, though. Keep the 1/12 bottles for the trade.
Vaseline
Powerful medical item. Cannot be purchased from dealers. Has a maximum of 10 uses. Removes Pain, applies Painkillers for 500 seconds (8.3 minutes). Useful to keep in your container as an alternative to Painkillers, though it takes 6 seconds to use, which is longer than other painkillers. Used as part of a barter trade for the Medcase.
Golden Star Balm
Fairly useful medical item. It can remove Pain and Contusion (not a big deal of a debuff, goes away on its own shortly) and provides a small bonus to hydration and energy. It also removes toxication and Radiation exposure, both of which are not yet implemented into the game. Like Vaseline, has a maximum of 10 uses. Painkiller effect lasts for 10 minutes, and takes 7 seconds to apply. Recommended to take only if you are going on large maps and you have extra room in your container. Can be used with Ibuprofen and 5x Med parts to craft 7 Propital.

Continued below in a series of comments, due to character limit.

submitted by dumnem to EscapefromTarkov [link] [comments]

We Just Hit $500k NW! 25 & 26 Years Old. $156k DINK Income. Here's Our Story.

Hi guys. I've been a subscriber and lurker here for over 5 years and one of my favorite things to read are the "how you got to where you are" stories. I made this post once I hit $300k, but my new wife and I just hit the $500k milestone together and we thought it would be worthwhile to share our story. We hate lack of transparency and ambiguity, so we'll be as open and honest as possible. We tried to include everything that we would want to know as if we were reading someone else's post. Feel free to ask us any questions.
There is a TLDR at the bottom of this post. You probably want to read that first to see if you're interested before investing your time in conquering this wall of text.
Also, you can skip the wall of text below about our childhood/college/relationship stuff if you're just interested in the "numbers". I just wanted to include this background to provide context.
TLDR: Two married DINKs hit $500k net worth at age 25 and 26. We both had frugal upbringings. We both got scholarships/grants to top in-state university. We both worked 2-3 jobs every week while attending college to pay for living expenses and saved the rest. I got degree in business. She got a degree in industrial engineering. We graduated with no debt and $80k saved up. I made $55k/year at my first full-time and she made $53k/year at hers. 4.5 years after graduating I currently make $86k and 2.5 years after graduating she makes $70k. Our monthly budget is $1,822/month. Our savings rate is 81%. We have been dating for 9 years, living together for 4 years, and we got married in May.
submitted by aFinancialWreck to financialindependence [link] [comments]

Bizarre: Coronavirus and the Number 33

This is the updated list as of March 6, 2020.

Got this from here http://itnt.news/1608
submitted by tommymbargo to conspiracy [link] [comments]

I ruin people’s lives for fun, this is my story. [Chapter 3]

Chapter 1
Chapter 2
Good morning. It is currently 9 in the morning, and I am just finishing up my coffee at a local shop. I always get the same thing: A large iced coffee with 4 ice cubes and 2 packets of sugar. That concoction makes it the perfect temperature to enjoy.
I tend to do everything by routine, because I like to think it makes me more organized if I do it that way. Life is just a whole bunch of patterns someone has yet to figure out.
I was looking more into Jason’s assets and accounts. I came across something that made me laugh. He has been paying Kiley $1,000 every week. So from my observations, Kiley looks like an escort.
I think that this is helpful, because now I know that she doesn’t have a trustful relationship with him. I mean the money was being paid to the website to hire escorts. I really don’t care about Kiley though. She isn’t important to the game anymore.
I have to go to work in about an hour so I need to finish this up pretty quickly. I wanted to make the process of fucking with Jason long. I went on the dark web for a minute to see if I could come across a device that could withdraw money via ATM from previous accounts that had been connected to said ATM.
If that made any sense, my plan would be to buy this tool, and steal money from Jason’s account. I know I used bitcoin for the last one, but I thought this would be more eventful. I wanted more hands-on experience if you know what I mean.
I forgot to mention that I saw that Jason had a permit for concealed carry, so I need to keep this in mind.
After searching on a couple of the markets that I have accounts with, I finally came across it. It was around $200. I just went ahead, and used the funds that were already on my account to purchase it. It says that it ships domestically, so it should be here in the next few days. I will continue with this update after I get done with my shift.
I have just finished my shift, and I'm exhausted from how pestering my boss is. That prick just loves his sales quotas.
I got a confirmation letter from the vendor to my private email saying:
Your purchase was confirmed and the shipping process will now begin … thanks for doing business.
Fantastic! Now we can get to the fun part. I wanted to look more into his odd transaction with a car wash in Florida. I looked up the car wash, and it was only 2 miles away from Jason’s vacation home. I went ahead and called.
Some women picked up, “JJ’s car wash … how may I help you?"
I replied with, “Good, good. I was just wondering if I could get in contact with the owner? I wanted to come over, and do an evaluation on the value of the land … Is he there right now, or could you possibly give me a phone number to reach him?”
She hesitated, and said, “Uhhh, I'm sorry, sir, I'm not really sure if I can give that info out. Let me ask my manager.”
I interrupted her with, “No, that won’t be necessary. Just give me his email, and I’ll send him the information myself. Thanks.”
She said, “Sure … it's [email protected][redacted].com”
I hung up saying, “Thanks so much for your help. It means a lot. Thanks.”
Some people are just so oblivious to the world that they’ll believe anything they hear. Well, I guess I shouldn’t be complaining because that email is the same as Jason's. He owns some little car wash near his house in Florida. I wanted to look more into this, but thought that for right now it's a waste of time. (Added "that". Apostrophe on "it's", because it's= it is.)
Well, I went ahead and drove over to the nightclub Jason goes to every Wednesday night to see what he was up to there. I disguised myself as much as I could. I mean there were a lot of people here so no one would notice me unless I was face to face with them. I had a hat on and a hoodie. I just looked down at the floor as much as I could. I followed Jason in after he arrived with his driver. He went upstairs where VIPS are only allowed. I kept an eye on him for a while. He then disappeared to a back room which had me curious. I needed to figure a way to get upstairs without anyone questioning my authenticity. I went to the back room where I guess the staff gets ready. I found this work shirt that was black and an extra pair of pants that were a size too big. I had a belt on me so that wasn’t an issue and I put on the clothes and now I looked like a waiter. I went to the bar and said I needed 6 “on the rock” martinis and handed her a tray to put them on. She asked, “You work here?” I said, “Yeah, new … these are going upstairs so make it quick.” She nodded and proceeded to make the drinks. She handed me the tray and I carefully made my way up to one of the security guards at the stairs. I looked at him and said, “These are to go up to Mr. Peterson?. He looked at me up and down and waved his hand towards the stairs allowing me to go. I walked up the stairs with the tray in my hands and walked through the back door that Jason had recently disappeared to. I saw a few ladies that were all intoxicated and a couple of men sitting on the couch. There was a nice electric fireplace next to a computer desk that wrapped around the corner of the room. It was a decently big room with a minibar as well. I walked over towards the men. I said, “Excuse me gentlemen but, I have 6 martinis ready to drink in my hand.” I could tell that they all have been drinking because of the way they were slurring their words. Jason spoke up and said, “Perfect thank you … here’s a tip” handing me a $100 bill I took the money and pocketed it saying, “Thank you .. if you need anything else please call down to the bar.” I walked out. That room was soundproof as well because when I walked out my ears were rushed with loud music from the dance floor. I saw another door to my right and my curiosity peaked and I walked through. It was this long hallway and a little red sign saying “Exit”. Nothing special here so I just walked out back downstairs. I went ahead a walked over to the security guard and asked him something, “Which one of those guys is the owner?” He replied with, “You should know this … Mr. Peterson just took over ownership a few weeks ago.” This caught me off guard and I said, “Oh right … thanks.” I was mind blown because of how many properties this guy owned. Where was he getting all of this money … I mean I know that he owns a security company but, 2 houses, 3 companies that all pay in cash, a personal driver, large bank transactions. All of this wasn’t adding up. I went online and did some research.
I have the suspicion that Jason is laundering money through his businesses. I don’t know who he is cleaning money for but, it’s probably someone who doesn’t want their money fucked with. This could be an issue because if I fuck with Jason’s life and his financial situation that someone else could be looking after him. I don’t fear anyone will find me because I make sure I do everything very securely. I should be getting the atm snipping tool soon and hope to make a move on Jason and uncover his dirt. I’m getting excited just writing this right now knowing that I could possibly ruin not just Jason's life but his whole operation. Before I do begin my adventure I need to make a couple of precautionary steps. I logged onto the dark web and found a trustful hacking service. I would never hire someone to hack unless I didn’t have the skills to do the task. I mean if somehow I turned up dead my plan would still carry out. So I found someone who could “ruin” his life. I’ve been chatting with him now to see what type of services he offers and I found one that fits my purpose. I also told him I wouldn’t buy unless I failed my game, which means death. He understood and told me how it would work. He said I would need to put the money in escrow and I told him if I don’t respond within 2 weeks that the money will be sent automatically. By putting the money in escrow it means I can’t take it out and he can’t accept the payment unless all conditions are met with a third party. I set up a zombie computer to be the third party. Usually the vendor or market your on will have an escrow system but, I wanted to make sure that he would certainly get the money if anything happens to me. So I set the zombie and sent the escrow away. The payment was $600 to do whatever was necessary to either ruin them financially or put them in jail. This hacker could make them be known as a child porn user by encrypting his computer with files that would have him arrested. I was thinking of this option or go to a darker market which would put a price on Jason’s head.
Now that this was all set up I could move on and take Jason’s money. I watched him after work for a few nights to see if he would use an atm. He was at a little food market having lunch and used the atm to withdraw $40. I know this because my little tool tells me. So I watched him from across the street to see when he left. He left after eating and walked back to his car where his driver was waiting. They drove off and I waited about 5 minutes before doing anything. Atm machines have cameras so I needed to cover my face before hacking his account. I checked which account he withdrew from before going inside since I had access to his computer passwords. The account he used had approximately $12,000 in it. I knew going into this that I would only withdraw a couple thousand because I didn’t want the bank instantly freezing his account even though after he noticed, he would call and tell them. So I set up a script that would take $10,000 through tiny transactions with bots and have them located from all over the world so it wouldn’t be able to trace back to me. It would then compile the transactions back to an offshore account that I made. I would set this into action as soon as I withdrew the $2,000 in cash from the atm. This would leave Jason with $0 in his one account. I knew that he had other accounts but, the one that I was targeting had the highest balance.
I put on a bandana and some dark sunglasses with a hoodie on and walked inside. I got myself a little drink and paid in cash making sure to keep my fingers off the handle. I then went over to the atm and placed the tool where you put the card in. It loaded up this menu on the screen and it listed a couple of names from the recent customers that withdrew money. I clicked the arrow down to “Jason Peterson” and typed in the box that said “Custom amount” $2,000. It then went to another screen saying “Please remove your card before money dispenses.” I removed the tool and out came Jasons 2 grand. I put it in my wallet and walked out to my car. I made sure to park in a parking lot that was decently empty with no cameras to catch my plate. I pulled out my phone and went to the Facebook marketplace. I was feeling a new laptop right about now so I started scrolling through. I found one that matched my needs and messaged the seller, “Hey, I am interested in your listing … could we meet today?” He replied back pretty quickly with, “Sure, let’s meet at the [redacted] Starbucks!” The laptop was listed for $250. I told him I would pay in cash and I would be there in 20 minutes. I went to the Starbucks and met with the guy selling it. He was a nice guy who told me he just upgraded so that’s why he was selling it. I asked him to turn it on to make sure it works, which it did. I handed him the cash and wished him well. I walked outside and got into my car. I pulled around to the drive-through and got myself a large coffee with extra cream and sugar. After I got my coffee I went home and got a call from my boss asking where I was today. I told him that I really didn’t feel like working today which he replied telling me to not come back tomorrow and I was finished working there. I had a pretty big smile on my face at this point because now my time would be devoted to ruining Jason’s life.
I poured myself a nice glass of whiskey to end off the night right. I mean this would be the perfect time to celebrate. I just got fired and have over 10 grand in my pocket. I don’t want to get ahead of myself yet. It has been a couple of days since I sent that money in escrow and if I don’t get my job done before the 2 weeks are over then someone else will do it for me. This was like a tiny challenge in the midst of the much bigger challenge. Look at this way. I want to take credit for ruining Jason’s life or all of my work will go to waste. I mean the dark web hacker isn’t watching Jason’s every move and reading him like I was. All he had to do was sit on his ass and type on a computer. In this day and age that’s all you need. Hell, that’s how I ruined Connor’s life. I told you from the beginning that I wanted to up my game. I had the proper funds now to really up my game. In the morning, I went to go to a local Walmart to pick up a few things. I wanted to make a homemade suppressor. I was looking at the prices on the dark web but, if I could save some money doing it, then why not right? So I looked up how to make a homemade suppressor and picked up the right supplies to make it. You need some PVC pipes, steel wool, a drill, and a few other things and you got yourself a suppressor. It didn’t take to long to make and it fits real snug on my .50 caliber sniper rifle. No, I wasn’t going to kill Jason because that would be too easy. I wanted to fuck with him a little longer before really getting down and dirty. Pull his strings like a puppet if you will. My plan was this. I would find a time where Jason was alone and I would call him. I would tell him if he wanted his money back that we would have to meet. I would specify that he and only him would come and if anyone else was to show that his funds would be long gone before he ever got there. I would then drug him with chloroform and take him to a secluded place where no one would find us. I would then tell him to give up all of the information on the people he works for or he and Kiley dies. I thought to introduce that I know Kiley that it would motivate him a little more. Just the strings in his life. If that didn’t work my plan would be to tell him that the police were raiding his house for child pornography which I downloaded on his computer. I would show him his files from my laptop remotely to prove it and if that didn’t work we would figure something else out.
I wanted to move forward with this as soon as possible. I grabbed my car keys and headed out the door. Today I wasn’t going to do anything with Jason. Today I needed to shop. While I was at Walmart this morning I grabbed some bleach and rubbing alcohol to produce the chemical chloroform which would make Jason unconscious. I also picked up some latex gloves for prints. I bought myself a burner phone at a gas station near my apartment too. Now that I have all of my supplies I headed over to a Starbucks. I ordered my usual large coffee with 4 ice cubes and 2 packets of sugar. I brought my new laptop with me and connected it to the free wifi. This laptop wouldn’t be coming home with me. I was going to use this laptop to connect me to Jason’s stock portfolio. After I hacked into it I would sell all of his stocks that were a part of any company he owned leaving him with nothing in return. Basically sweeping the owner's name tag out from under his feet. I would then corrupt the hard drive and throw the laptop in the dumpster. After this, it was time to burn everything he owned to the ground. I wanted to leave him and the people he worked for with nothing in return … absolutely nothing.
submitted by idonthavemuchtime12 to mrcreeps [link] [comments]

Just Hit $300k NW! 26 Years Old. $82k Income. Here's My Story.

Hi guys. I've been a subscriber and lurker here for over 5 years and one of my favorite things to read are the "how you got to where you are" stories. I told myself that once I hit $300k, I'd tell the first ~5 years of my FIRE story. I hate lack of transparency and ambiguity, so I'll try to be as open as I can. I tried to include everything that I would want to know if I was reading someone else's post. Feel free to ask me any questions.
There is a TLDR at the bottom of this post. You probably want to read that first to see if you're interested before investing your time in conquering this wall of text.
Also, you can skip the wall of text below about my childhood/college/relationship stuff if you're just interested in the "numbers". I just wanted to include this background to provide context and credibility.
EDITS: 1) Added a little more explanation in the budget section about spendng $200/month on food for 2 people since that has been a recurring question. 2) Added a section on my post-FIRE aspirations since that was another question that people kept asking.
TLDR: Hit $300k net worth at age 26. Frugal, middle-class upbringing. Got a full scholarship to top in-state university. Worked 2-3 jobs every week while attending college to pay for living expenses and saved the rest. Got degree in business. Graduated with no debt and $60k saved up. Parents gave me $10k as a graduation gift. Made $55k/year at my first full-time job after college. 4 years later I currently make $82k at the same company. My monthly budget is ~$820/month. I have been dating my SO for 9 years, living with her for 4 years, and I'm getting married to her in a couple months. She's dead-set on the FIRE path as well. #blessed
submitted by aFinancialWreck to financialindependence [link] [comments]

A List of Sidehustle Ideas from SidehustleSchool.Com

Source: https://www.sidehustleschool.com/
[More ideas in the comments below too.]
...
  1. "Cheap Plane Tickets" Site Becomes Million-Dollar Hustle ...
  2. $10,000 Side Hustle Helps Musician Land Full-Time Job ...
  3. 13-Year-Old Australian Creates Schoolyard Lollipop Fortune ...
  4. 23-Year-Old College Student Uses “Sweatcoin” App to Earn ...
  5. 3D Printing Brings Cosplay Into 21st Century
  6. A Life of Travel Leads to a House-Designing Hustle
  7. A Packed Closet Leads to Secondhand Subscription Boxes ...
  8. Academic Advisor Creates Profitable Karaoke League
  9. Accidental Side Hustle Becomes Decorative Family Business ...
  10. Accountant Earns $233751 Reselling Items He Buys at Walmart
  11. Acrobatic Mom Jumps Through Hoops to Become High-flying ...
  12. Active “Type 1” Lifestyle Inspires Sticky, Successful Side Hustle
  13. Actress Becomes Organizational Director of Organization ...
  14. Aerospace Apprentice Soars to Seven-Figure Sales Heights ...
  15. Alcohol Fueled Idea Sells Over 1500 Shirts in Less Than a Year
  16. An Everyday Bag That Gives Back to Women in India
  17. Art Teacher Draws Her Way Into Ceramic Shop
  18. Artistic Cartographer Maps Out Successful Side Hustle
  19. Artistic Duo Sells 8000 T-Shirts in One Year
  20. Aussie Engineer Moves to Farm, Earns Passive Income
  21. Aussie Stretches Out with Online Store for Tall Women
  22. Aussie Student Starts Million-Dollar Bikini Biz
  23. Australian Hacker Creates Passive Income Anatomy Course ...
  24. Auto Employee Earns $100,000 Selling Stickers on Instagram ...
  25. Avid Travelers Turn Finding Deals Into Vacation Planning ...
  26. Bargain Hunter Designs One-of-a-Kind Flea Market
  27. Bartender Brews Up Brewpub Tour Biz
  28. Bass Player Starts BassLayerz Clothing Hustle
  29. Bean-Lover Grinds Way To $4,000/Month Family Coffee ...
  30. Bearded Man Grows $500 A Month Grooming Business
  31. Bearded Man from Finland Cashes In on Holiday Cheer
  32. Beekeepers Build Buzzing Backyard Business
  33. Birds of a Feather Flock to Your Bank Account
  34. Bitcoin YouTuber Earns Thousands in Affiliate Commissions ...
  35. Blogger Earns $140,000 from Beta Phase of Online Course ...
  36. Blogger Turns Leftover Cherries Into $5,000/Month Income ...
  37. Boy Scout Merit Badge Leads to Leatherworking Lifestyle ...
  38. Bring Your Own Cannabis to this “420-Friendly” Painting Class
  39. British Pub Manager Bakes Pork Pies for Profit
  40. Brooklyn Photographer Gets Paid to Throw Confetti at People ...
  41. Business Students Make $125,000 Selling Headphone ...
  42. Busy Marketing Professional Fills Niche with Biking Wine Tours
  43. CLASSROOM: Four Ways to Identify Moneymaking Ideas ...
  44. CLASSROOM: Goals, Agenda, and Your First Assignment ...
  45. Call Center Employee Uses Patreon to Fund LGBTQ Podcasts ...
  46. Canadian Moms Invent Baby Monitors for Active Toddlers ...
  47. Canadian Sports Enthusiast Earns $1,000/Month Selling ...
  48. Car Enthusiast Races Towards Reselling Success
  49. Cat Lover Creates Cat-tivating Portrait Series
  50. Catholic Designer Creates Stylish Apparel Line
  51. Childhood Game Master Earns $1 Million from Nerdy ...
  52. Coffee for Firefighters Brings the Heat!
  53. College Ministry Leader Starts Digital Agency
  54. Colorado Nutritionist Reworks Role to Get Paid Twice
  55. Comic Book Curator Creates Custom Crate Subscription ...
  56. Continuing Education Directory Earns Six Figures
  57. Copywriter Carves 140 Characters into $50,000 in Cash
  58. Corporate Employee Makes $350,000 Selling Mosquito ...
  59. Coupon Code Site Earns Copious Profits
  60. Crafter's Shop for Dreadlock Wearers Unlocks $3,500/Month ...
  61. Creative Illustrator Creates Creative Podcast for Creatives ...
  62. Curated Gift Boxes for Breakups and Baby Bumps
  63. Data Geek Charts Course From Analyst to Author
  64. Data Scientist Turns Teaching Frustrations Into Recurring ...
  65. Designer Earns Extra $5000/Month Posting Logos on Instagram
  66. Designer Illustrates Success with Personalized Wedding ...
  67. Designer Performs Magic, Turns Dream Into Reality
  68. Designer Turns Bad Parking Into $25,000 Per Year
  69. Detroit Women Make Jewelry for Profit and Social Good
  70. Digital Camera Blogger Snaps Into Passive Income
  71. Distracted Coach Creates Accountability Software
  72. Dog Stocking Hustle Earns Husky Payoff
  73. Dutch Personal Shopping Service for Kids Measures Up
  74. EXTENDED CUT #13: When to Let Go of Good Ideas
  75. EXTENDED CUT #14: Start a Service Business in Less Than ...
  76. EXTENDED CUT #5: How to Choose Between Multiple Ideas ...
  77. Electrical Engineer Becomes Romance Novel Cover Model ...
  78. Electrical Engineer Sells $800 Swarovski Crystal Bikinis
  79. Elementary School Teacher Pans for Gold in New Zealand ...
  80. Engineer Codes His Way To $3,700 Per Month
  81. Engineer Earns 7-Figures from “Crowd-Purchasing” Project ...
  82. Engineer Makes $64000 Selling Nerdy Playing Cards on Reddit
  83. Engineer Reprograms Herself, Finds Confidence to Start Over ...
  84. Enjoy an Ice Cold Beverage in a Mug Made from Ice
  85. Equine Lover Makes $5,000; Stables Business to Change ...
  86. Exercise App Encourages Fitness While Helping Sick Kids ...
  87. Farmer Makes “Tater Tats” for All Your Produce Tattoo Needs ...
  88. Fashion Buyer Creates Quirky Comfort Craze
  89. Father and Son Duo Produce Traveling Play
  90. Faux Taxidermy Turns Heads on Home Decor
  91. Fidget Spinner Cookie Sensation Leads to Sweet Profits
  92. Finance Guy Makes Bank With Swimsuit Line | Side Hustle ...
  93. Firefighter Uses Chainsaw for Jumbo-Sized Woodworking ...
  94. Flipping 101: The College Textbook Edition
  95. Florist & Sculpture Professor Make Presidential Lip Balm ...
  96. Foreign Correspondent Launches Career App
  97. Former NFL Player Sells Ice Shakers for $20000/Month Income
  98. Freelancer Starts New Hustle to Help Frustrated Clients
  99. Friends Foster Korean Face Mask Frenzy
  100. Friends Team Up to Deliver Compassionate Tech Support ...
  101. Friends Turn Gift Boxes into Prosperous Project
  102. Frustrated Mom Grows Hair Brush Hustle to Seven Figures ...
  103. Full-Time Mom Ships $35,000/Month in Frozen Bread on ...
  104. Gamer Levels Up Life With eBay Side Hustle
  105. German Funeral Urns Are Not a Dying Business
  106. Guitar Builder Carves Out Woodworking Moneymaker
  107. Guitar Teacher Sells Lessons on Craigslist and Makes $80/Hour
  108. Hair Salon Owner Designs Mittens for Cold Runners
  109. Hand Grippers Make for a $60,000-Strong Hustle
  110. Hand Lettering Artist Upgrades Cheesy Photo Booth Props ...
  111. Handkerchief Side Hustle Becomes Million-Dollar Blowout ...
  112. Harvard Med School Program Manager Gets Paid to Travel to ...
  113. Health Scare Inspires Adventurous Career Change
  114. High School Bootlegger Grows Up
  115. High School Teacher Spins His Way to Profits
  116. High School Teacher Turns Woodworking Hobby Into a 5 ...
  117. Honeymoon in Nepal Becomes Fashion Accessories Business
  118. Husband and Wife Team Pampers Their Way To Profit
  119. Insomniac Dreams Up Herbal Hustle
  120. Insult This! Witty Event Organizer Prepares You to Respond to ...
  121. Introvert Builds Networking Experience to Help Women
  122. Jailhouse Medic Turns House Calls Into Healthy Profits | Side ...
  123. Japanese Designer Folds Profitable Paper Wallets
  124. Jiu-Jitsu Instructor Pins Down Mobile Workout Tool
  125. Job Recruiter Helps LinkedIn Connections with Resumes ...
  126. Junk Removal Service Owner Earns $22,000 A Year From ...
  127. Kids' Books Prove To Be More Than Child's Play
  128. Kiwi Coder Makes Extra $50000/Year from Virtual Paintbrushes
  129. LA Graphic Designer Influences Influencers
  130. Lawyer Moonlights as Needle-Felt Children's Book Author ...
  131. Left-Handed Artist Creates Right-Brained Side Hustle
  132. Librarian Invents Eco-Friendly Dental Floss
  133. Lifelong Girl Scout Earns Her Side Hustle Badge (And $3,500 ...
  134. London Chocolate Tours Lead to Sweet Success
  135. London Clerk Hires Ghosts to Visit Boss, Earns Passive Income
  136. London Photographer Rents Camera Gear 1,100 Times
  137. Lost & Found: How Lost Property Helps a UK Woman Find Her ...
  138. Maine Couple Bootstraps Boutique Fitness Studio
  139. Make $4,000/Month Renting Out Cars You Don't Own
  140. Man Buys 100 Animal Skulls from Bali; Turns $10,000 Into ...
  141. Man Earns $100,000 Serving Clients on $5 Website
  142. Man Earns $85000 Promoting Mexican Avocados on Snapchat
  143. Marathon Runner Earns Full-Time Income Trying On Shoes ...
  144. Marketing Consultant Creates Private Retreats
  145. Marketing Professional Produces Giant Puppet Performances ...
  146. Marriage Inspires Theatre Captioning App & Service
  147. Mental Health Counselor By Day, Headband Artist by Night ...
  148. Millennial Invests Side Income For Passive Profits
  149. Mindful Moms Make $70,000 on Family Affirmation Cards ...
  150. Mindreading Performer Goes from Dorm Room to Paid ...
  151. Miniature Dollhouse Website Pays Full-Size Profits
  152. Mom Finds Love As Dating App Ghostwriter
  153. Money Grows on Moringa Trees
  154. Moonlighting Makeup Artist Earns Extra $25,000/Year | Side ...
  155. Movie Editor Turns 19th Century Art Into Full-Time Job
  156. Multiple-Use Plastics Take Big Bite for the Environment
  157. Museum Educator Improvises From Day Job to Side Hustle ...
  158. Music Graduate Makes Spare Change Filling Spare Rooms ...
  159. Musician Turns Drum Lessons Into Six-Figure Podcast
  160. NYC Banker Launches All-Natural, Drinkable Pickle Brine ...
  161. Nature-Loving Neighbors Create Kids Subscription Box
  162. Networking Success Is Served with a Side of Eggs
  163. New Jersey Blog Earns Six-Figure Income
  164. New Mom Recruits 3,000 Chinese Caregivers
  165. New Mom Uses Pinterest to Launch Parenting Blog
  166. New Mother Gives Life To Self-Care Coaching Business
  167. New Yorker Covers Up With Comfy Underwear Line
  168. No Guts, No Gory: The Hollywood Mom & Pop Prop Shop ...
  169. Nomad Family Cooks Up $40,000 Profit With Houseware ...
  170. Nomadic Designer Profits from Writing About Life in a Bag ...
  171. Oh Snap! Photography Site Turns Into Passive Income Hustle ...
  172. Oklahoman Spreads Light, Sells Candles, and Shares Profits ...
  173. On-the-Go Mouthwash Gets Mini-Makeover
  174. One Man's Trashed Mash is Another Man's Cash
  175. Operations Manager Manages to Make Heavy Furniture Light ...
  176. Organic Loungewear Becomes Sleeper Sensation
  177. Orthodontist Bites Off Solution to Teeth-Pulling Problem
  178. Outdoorsman Sees the Forest for the Trees, Finds Financial ...
  179. Outsource Date Night With This Sexy Side Hustle
  180. PE Teacher Makes $11,000 with Membership Site
  181. PE Teacher Resells Concert Tickets, Earns $12,000/Month ...
  182. Paralegal Takes Flight with Remote Work
  183. Paternal Twins Produce Passive Publishing Profits
  184. Pathetic Triathlete Creates $30,000 Facebook Group
  185. Pay Off Student Loans With Your Spare Change
  186. Philadelphia Foodie Toasts Competition with Sweet Treat ...
  187. Philadelphia Lover Maps Out $35,000/Year Side Hustle
  188. Photographer Visits 30 Countries, Leading Tours & Getting Paid
  189. Physical Therapist Sells 57,000 “Neck Hammocks”
  190. Physician Assistant Earns $12,000 In 10 Months Coaching ...
  191. Police Officer Funnels Frustration Into Six-Figure Hustle
  192. Policy Researcher Offers Private Tours of Nation's Capital ...
  193. Popular Instagram Account Becomes Fashionable Clothing ...
  194. Pottery Barn Commissions Art from Independent Photographer
  195. Proud Mainer Brings Whoopie Pies to the World
  196. Public Health Employee Earns Extra $2,000/Month with ...
  197. Published Author Adds Income Source; Makes Additional ...
  198. Put a Cap in It: Architect Makes the Write Choice; Starts Luxury ...
  199. Q&A: How can I inspire a “Must-Have-This” service?
  200. Q&A: How can I turn furniture repair into passive income ...
  201. Q&A: Is it still possible to profit from a blog?
  202. Q&A: What are your best tips for Etsy?
  203. Q&A: When should I start posting on social media?
  204. Rehearsal App for Actors Earns $500,000
  205. Resistance Is Futile! Brooklyn Fitness Fanatics Sell “No Days ...
  206. Role-Playing Pastor Rolls The Dice On $2800/Month Hustle ...
  207. Romance Novel Expert Teaches Proofreading for $2000/Month
  208. Sales Rep Seasons the Day with “Bad Spanish Tacos”
  209. Savvy Bride Turns Budget Wedding Into Six Figure Success ...
  210. Savvy Sleeper Pillowcases Produce Dreamy Profits for Tech ...
  211. Savvy Stationery Site Offers Cards for Divorce & Diwali
  212. Seattle Developer Takes Flight With Popular Travel Site
  213. Second Grade Teacher Earns Second Income
  214. Serial Business Builder Creates Digital Checklist Tool
  215. Should I hire a lawyer and get a patent?
  216. Side Hustle Turned Full-Time Job Disrupts Car Rental Industry ...
  217. Sisters Find Puppy Love After Launching Dating App
  218. Social Worker Bakes Cupcakes for The Walking Dead
  219. Software Engineer Scavenges For Profits
  220. South African Writer Launches Accidental Acting Career
  221. South Carolina Man Learns to Make Candles by Watching ...
  222. Speech Pathologist Sells Turkish Tea Towels By the Seashore ...
  223. Sports Writer Wins Big Gambling On His Own Book
  224. Squeaky Clean Couple Raise the Bar with Online Soap Sales ...
  225. Store Manager Makes Micro Gainz For Macro Profits
  226. Stressed-Out Mom Gives Up TV to Launch Her Hustle
  227. Student Bytes Into Lucrative Web Host Biz
  228. Student Gets Paid to Help People Rent Adventures
  229. Stylish Clothes Reseller Becomes Fashion Consultant
  230. Super Fan Scores Big in the Football Community
  231. Tailor-Made Teas Brew Steamy Steeped-In Profits
  232. Teacher Hustles to Pay Off $100,000 in Student Loans
  233. Tech Broker Moonlights as Luxury Lifestyle Artist
  234. Teenage Fitness Fan Jumpstarts Athletic Apparel Brand
  235. Tennessean Meets Nepalese Sherpa on Lyft Ride, Sells ...
  236. Texas Couple Turns Test Scores Into Treasure
  237. That's the Spot! Dog Lover's Hustle Becomes Fur-ever Biz ...
  238. The 10-Year Quest for Must-Have Mustard
  239. The Battle of the New Zealand SpeedCubers
  240. The Hero's Journal Helps You Make Progress Toward Your ...
  241. The Paleo Bagel: No Wheat, No Worries
  242. The Rise and Fall of BirdSupplies.com
  243. The Sisterhood of the Traveling Digital Nomads
  244. The Snuggle Is Real: Architect Moonlights by Selling Designer ...
  245. Think Like a Lawyer: An Underground School For Lifelong ...
  246. This Standing Desk Costs Just $37
  247. Toronto Startup Employee Bakes Custom Cakes
  248. Tote-ally Functional Bags for Women on the Go
  249. Trip to Europe Inspires Adventurous Blanket Biz
  250. Turn It Up to 11! Musical Mash-Ups Provide Passive Income ...
  251. Tuscan Vacation Inspires Leatherworking Hustle
  252. Twelve Months of Experiments Leads Coach to Clarity
  253. Two Women Create Swimwear Brand for D-Cups and Up ...
  254. Un-Tours Of Myanmar Offer Adventure and Unpredictability ...
  255. University Director Turns Draining Problem Into Profitable ...
  256. Vegan Food Lovers Sprout Plant-Based Festivals
  257. Vintage Clothing Shop Sells Retro Jeans for Modern Money ...
  258. WEEKLY RECAP: 3 Priorities to Keep You Focused
  259. WEEKLY RECAP: All the Things You Want to Do
  260. WEEKLY RECAP: Barking Up the Right Tree
  261. WEEKLY RECAP: Before Beginning, Prepare Carefully
  262. WEEKLY RECAP: Do You Have to Be Passionate About What ...
  263. WEEKLY RECAP: Does Your Idea Pass the Grandmother Test ...
  264. WEEKLY RECAP: Going from Hobby to Hustle
  265. WEEKLY RECAP: Government Shuts Down, Your Life ...
  266. WEEKLY RECAP: Health Coaches May Need to Be Certified ...
  267. WEEKLY RECAP: How to Design a Profitable Online Course ...
  268. WEEKLY RECAP: If You Ever Feel Insecure, Don't Miss This ...
  269. WEEKLY RECAP: Keeping Up With What Matters
  270. WEEKLY RECAP: Pay Attention to the Ideas In Your Head ...
  271. WEEKLY RECAP: Scavenger Hunts, Bow Ties, & Horses ...
  272. WEEKLY RECAP: The $0 Startup, Sign Hustles, and Ways to ...
  273. WEEKLY RECAP: The Conversion Problem
  274. WEEKLY RECAP: Tiny Houses, T-Shirts, and Romance Novels
  275. WEEKLY RECAP: Understand Your Ideal Working Conditions ...
  276. WEEKLY RECAP: What Prevents You From Making Progress ...
  277. WEEKLY RECAP: Why Do a Product Launch Only Twice a ...
  278. WEEKLY RECAP: Why You Should “Return Every Handshake ...
  279. Wedding App Founder Exchanges Vows for Coding Book Biz ...
  280. Wedding Bells Ring Brighter if the Bride's Not Broke
  281. Weekend “Book Registry” Site Earns Passive Income from ...
  282. Weekly Recap: All You Need Is Luck and a Million Dollars ...
  283. Weekly Recap: Don't Compete with Amazon
  284. Weekly Recap: Find a Community to Support Your Goals ...
  285. Weekly Recap: Food Trucks, YouTube Makeup, and Marijuana
  286. Weekly Recap: How to Identify Side Hustle Ideas in Your ...
  287. Weekly Recap: How to Stop Procrastinating (Really!)
  288. Weekly Recap: Making Time for What Matters
  289. Weekly Recap: Should You Ever Buy Someone Else's ...
  290. Weekly Recap: Starting a Coffee Delivery Service
  291. Weekly Recap: Starting and Ending a Seasonal Side Hustle ...
  292. Weekly Recap: Weekly Recap: Finding a “Hook” as a Dietitian ...
  293. Weekly Recap: What Kind of Profit Margin Should You Have ...
  294. Weekly Recap: Will People Pay for History Lessons?
  295. Weekly Recap: Winning the Side Hustle Lottery
  296. Weekly Recap: “This Time, It's Different”
  297. What's In the Box? Low-Carb, Low-Sugar Snacks
  298. When Fashion Flops, This Designer Follows a Shiny Object ...
  299. Yoga Enthusiast Stretches B-School Education Into Fair-Trade ...
  300. Yoga Teacher Cleans Up with Home Organizing Business ...
  301. Zombie Apocalypse Prevention Podcast Earns $200,000/Year ...
  302. “Bendy Straw” Idea Raises $1.8M on Kickstarter
  303. “Fun Guy” Becomes Spore-Adic Mushroom Farmer
  304. “Random Acts of Kindness” Project Earns Non-Random Cash ...
  305. “SwitchPod” Camera Tool Raises $415,748 on Kickstarter ...
  306. “Teachers Against Humanities” Card Deck Unites Educators ...
submitted by 1913intel to sidehustle [link] [comments]

Labs Access Keycard change and Quest Suggestion

It's been suggested before that there ought to be a rework for how to obtain the access keycard - here's my "improved" suggestion based off of that previous one.
It makes no sense lore-wise for random scavs and scav bosses or for any of the trades to have access to such keycards, seeing as none of them are TerraGroup people.
The access keycard should be made into a quest reward from a mechanic quest at around level 20-25, where mechanic says that he over-heard a radio transmission of a raider talking about something called "TG Labs", and that you should go check out where it came from.
The quest would be to go to an area where there's been a gunfight, all raiders dead, maybe a few scavs (of the regular variety) who are still alive, "looting".
The quest could be at the end of a "Finding Labs" quest line, it doesn't need to be just one quest.
You clear them out, grab what looks like a keycard with terragroup logo on it (the access keycard), and then head back to Mechanic.
This quest would preferably of course be on the "Streets of Tarkov" map, but as placeholder it could be on Shoreline or Customs perhaps.
At the completion of the quest, you're rewarded with the personal "Access Keycard". However, there's a catch to it.
The keycard is still one-time use, BUT, it can be recharged by Mechanic through him spoofing the read code. This would then cost a fixed fee per recharge, I'd suggest something like 150k or a bitcoin, maybe have both options.
This rechargeable personal access card would not be the only way to get into Labs though. I believe you should still be able to non-rechargeable one-time-use cards INSIDE the Labs location, like you can now.
I would also suggest to make it so you only need one access keycard per group, meaning the cards themselves could be rarer, the quest "lock" of Labs would be justified, and the recharge price would be acceptable.

TL;DR:
Make the access keycard a semi-quest "locked" through a mid-level Mechanic quest.
Remove access keycards from all scav loot pools, including boss scavs.
Make Labs access only require one keycard per group.
Normal non-rechargeable keycards would still be able to be found inside of the Labs location, but would become rarer.

Tell me what you think and if you have any additional ideas regarding my suggestion.
I think this suggestion would be more in-line with the EFT lore, whilst also limiting labs in a realistic, but still not game ruining way.
submitted by Majlo_Actual to EscapefromTarkov [link] [comments]

Escape from Tarkov - New Player Guide!

Introduction

NEW VERSION: https://www.reddit.com/EscapefromTarkov/comments/ffyynf/escape_from_tarkov_new_player_guide_20_75_pages/

Greetings, this is dumnem, also known as Theorchero, but you can call me Theo. I'm an experienced Tarkov player and I'm writing this guide to try and assist new Tarkov players learn the game, because it has one hell of a learning curve. We'll be going over a lot of different aspects of this guide, and it is going to be huge. Feel free to digest this in parts.
Additionally, this is a work in progress. I will write as much as I can in one Reddit post, but subsequent parts will be in additional comments. Google Docs Version (Note: Link is placeholder atm)
Disclaimer: I haven't played Tarkov regularly in a couple months. It's possible there has been extensive changes that I have not kept up with. If there is anything I have gotten wrong or may have omitted, please let me know.
This is Primarily directed towards Tarkov Novices. It hopefully includes everything you need to know to be able to go into a Raid equipped for success and to successfully extract with gear.
Want to play with friends? Want to have fun and learn Tarkov? Check out my discord here.

Changelog

WORKING ON UPDATING FOR .12, HANG TIGHT.
6/2:
  • Added Veritas chart
  • Fixed Vaseline/Star Balm stats, lab key card.
  • Adjusted formatting slightly, spelling adjustments.
  • Added additional resource, updated old ones.

Table of Contents

  • Tarkov Overview - What is Escape from Tarkov?
  • Tarkov Resources - Useful links
  • Tarkov's Maps
  • Tarkov's Health System
  • Tarkov's Quest System and Progression
  • Tarkov's Hotkeys to Know
  • Getting Started
  • Player Scavs
  • New Player's loadouts - LL1 Traders
  • What to Loot - How to get the most money per slot
  • Stash Management - How to combat Gear Fear
  • What now?

Tarkov Overview - What is Escape from Tarkov?

Escape from Tarkov is a tactical, realistic, FPS with MMO elements developed by Battlestate Games. It is currently in closed Beta. The game features several maps in which your primary character, your PMC, goes into Raids in order to find and salvage loot and useful equipment to survive and thrive in Tarkov. Death is very punishing in Tarkov. If you die you lose everything you had on you when you die (with the exception of what's inside your Container and your melee weapon) including any equipment you brought with you or what you found inside the Raid.
Enemies can be players (PMCs) or 'Scavs' (Scavengers) that are either controlled by AI or by players. Unlike many shooters, AI enemies in Tarkov are deadly - they can and will kill you on sight.
It features beautiful and immersive environments, intricate and in-depth weapon modification system, a complex health system, attention to detail with loot placement, and options for combat. Do you want to play slow and stealthy, to avoid fights, or set up a deadly ambush on an unwary foe? Or do you prefer to raw combat, where only your quick wit, placements of shots, and tenaciousness determines who gets out alive? It's your Tarkov. You make the rules.

Tarkov Resources - Useful links

I take no credit or responsibility for any of the content in these links. To the best of my knowledge, these are updated consistently and are accurate, but user beware.

Quick-Reference Ammo Chart

Created by SirKilljoy, you can find it here. Note: As of 6/2/19, Outdated. Searching for updated file. Send if you have one!
An updated ammo chart can be found here. It's not fancy or quick reference though. Sorry!

Tarkov Wiki

Absolutely fantastic resource. You can visit them here.
It is a massive collection of everything that we players have been able to find.
They contain trades, user-created maps, lists of ammo, parts, weapons, loot, etc. If it's in the game, it's on the Wiki, somewhere.
I highly recommend opening the wiki page for the Map that you plan on raiding in.
Factory
Customs
Woods
Shoreline
Interchange
The Lab ('Labs')

Map Keys and You

Huge collection of all the keys in the game. These are also on the wiki, but this page has them all on one page, and tries to inform the user if the key is worth keeping or using.
Check it out here.
This section is open to revision. Mention me in a thread (or in the comments below) about a resource and I'll see about adding it here.

Tarkov's Weapon Compatibility Guide

Pretty self explanatory. Also includes a Key guide and a Mod guide.
Check it out here.

HUGE Reference Bible by Veritas

Courtesy of Veritas (Send me his reddit username?), It's located here. (Open in new tab.)
Contains: Detailed information about: Ammunition, Health, Firearms, Body Armor, Helmets, Rigs & Backpacks, Labs & Quest keys.

Tarkov's Maps

Tarkov features several maps - ranging from wide, beautiful vistas to ruined factory districts, to an abandoned laboratory where illegal experiments were being conducted. It is important to learn the maps you intend to play. In order to keep your gear, you must 'extract' at one of your designated exfiltration points. Not all exfils will be active every game, and some are conditional.
To see what extracts are available to you, double tap 'O' to show raid time and your exfils. If it has a ???? it might not be open.
You can load Raids in an OFFLINE status, which allows you to explore the map or practice against AI without losing gear.
You do not keep any EXP or gear you find in the OFFLINE Raid, though.
To access OFFLINE Raids, head into a Raid normally until you see this screen.
Simply check 'Enable OFFLINE mode for this Raid' and you're good to go! You even have a choice on whether or not to add AI. You can also control how many AI enemies spawn, fewer than normal or a great deal more! You can even make Scavs fight each other. (Framerates beware.)

Factory

Gate 3 Extract
A small, fast-paced map that was primarily created for PvP. Scavs spawn in all the time. Very close quarters, shotguns and SMGs tend to dominate here. PMCs can only access one Exit (Gate 3) without the Factory Exit Key. Good place to go if you need PMC kills as action is pretty much guaranteed. It is recommend NOT to bring in a lot of gear to Factory until you are experienced.

Customs

Extract map
A fairly large map that was recently expanded. Essentially, players spawn either on 'warehouse' or 'boiler (stacks)' side. If you see a large red warehouse near you (Customs Warehouse), then you spawned on the warehouse side. If you don't, you likely spawned near Boiler side.
The location for most quests in the game. Finding geared players here is very easy, so if you are low level attempting to complete early quests (like The Bronze Pocketwatch) it's recommend to AFK in the raid for 20 mins or so, as most players will have moved out of spawns and hit the 'hot' areas already, so it's less likely to be contested, so you may grab your quest item(s) and proceed immediately to Exfil.
Contains a Scav Boss, which is a group of scavs with above-average to high-tier gear that has a chance to spawn in Dorms or Gas Station.

Woods

Woods Map with Exfil
A very large map that is mostly just a large forest, with the occasional bunker, and the Lumber Mill in the center. The Lumber Mill is the primary point of interest, as it contains a couple quest locations and is the primary location to farm Scavs, as Scavs killed on woods is the only known location to find the Arsenal Key, which is the rarest and most valuable key in the game at the moment.
Since the map is so large and open, sniper rifles with scopes usually reign king here. You will see a lot of players with Mosin rifles as they are a cheap way to train the Sniper skill (for a quest later on) and are capable of killing geared players and scavs alike.
Overall, not usually very populated. An early quest from Prapor sends you here to kill a number of Scavs. A good map to learn the game, as although the loot is not fantastic, you can get experience with how the game runs and operates while fighting AI and possibly getting lucky with a key find off a scav.

Shoreline

Shoreline Map, with Loot, Exfil, etc
A very large map, notorious for its FPS hit. Generally speaking, one of the better maps for loot.
The primary point of interest is the Resort, but scavs spawn there, and is primarily occupied by hatchlings (players only with hatchet, ie melee weapon) and geared players. Resort has great loot, but requires keys to access most of it.
A great map to learn though from new players as the outskirts still contains plenty of loot and combat opportunities with AI scavs. You can hit Villa, Scav Island, Weather station, Docks, etc and come out with a backpack full of valuable gear fairly easily.
Location of many quests, including a large quest chain where players are required to kill many, many, scavs on Shoreline.

Interchange

Detailed map
Great, great loot area, but very complex map. Doesn't run very well on old computers. Features a mostly-binary exfil system like Shoreline, but.. kinda worse. Exfil camping is fairly common on this map. Huge map with multiple floors and many many different stores. Communication with teammates is a challenge on this map, but the map is also fantastically detailed.
This map features a lot of loot that depends on the kind of store you're in. It's a great place to farm rare barter materials which are valuable to sell on the Flea market or to use for quests. An early quest (from Ragman) sends you here to kill a large amount of Scavs. I'd recommend getting Ragman to level 2 and accepting his quest before going to Interchange, as getting this quest done can take a while as it is and you want all scav kills to count towards progress.

The Lab ('Labs')

Here's a map.
This is a very complex map, so I highly recommend you read the Wiki article and look at all the maps to get an idea of what it's like.

INSURANCE DOES NOT WORK ON THIS MAP.

If you purchase insurance and lose your items on this map, doesn't matter from whom, you will not get them back.

LABS IS NOT LIKE OTHER MAPS. READ THIS SECTION CAREFULLY.

Labs is by far the most lucrative map to play at the moment. You can easily earn several million roubles per hour by killing Raiders (Juiced-up scavs that are ONLY on Labs), looting their equipment, then running to one of the many, many extracts. Extract camping is hard to pull off and pretty much not viable on Labs.
DISCLAIMER: Labs, like much of Tarkov, is under constant development, so issues may be fixed or created without warning. Always check patch notes!

Raiders

Raiders are the avatars of Death in Tarkov, clad in USEC and BEAR hats, high-end armor, and plenty of firepower to boot. Do not fight Raiders directly. They WILL kill you. Raiders are absolutely broken this patch, and are getting fixed next patch to help fix their exploits of both poor AI and how they're a little.. insane. At the moment, the only way to kill raiders is to camp a hallway, room, or door, and attract the scavs to you, headshotting them the moment they enter before they have a chance to lock onto you.
Raiders can see you through and shoot you through surfaces you cannot.
This means you have to be very careful when engaging them. They are also often equipped with very high-end ammo, meaning that most faceshields (even Killa helmets) can be useless vs a Scav who spawned with 'big boy' ammo, 7N39. They can shoot your head if it's even slightly visible. They can prone instantly, as they have no ping. If they drop without slumping over, get to cover immediately.
Typically, strategies to farm Labs (barring rushing certain rooms for static loot) involve rushing a camp-spot and baiting raiders to your location and taking them out quickly, efficiently, and with no mercy. There are many locations to camp, and since there's so many exfiltrations, it's ultimately up to personal preference.
Raiders often spawn with armor (often Troopers and Gen4s) a rig (Sniper or Ana Alpha rig, usually) and a variety helmets and weapons. Always check the ammo the raiders spawn with. If they spawn with ANYTHING other than PS (and 12 gauge) LOOT IT! You can right click their magazine and hit 'unload ammo' to get the ammo without having to grab the mags, which saves space.
BS, BT, BP, 7N39, etc can be worth several hundred roubles a round on the market. They're extremely valuable.
Additionally, Raiders spawn IFAKS, Morphine, and grenades (F-1 & Flashbangs (Zarya)) with regularity. They can also spawn with random consumables and large clumps of cash in their pockets as well. They can spawn several backpacks, most of them being rather large, if relatively uncommon.
Additionally, Raiders can have American names, breach doors, and mumble as if they are a USEC PMC because some of the Raiders are actually USECs. You will learn with experience what the Scavs will or will not say.
Experience Farming on Labs
Labs is perhaps the best place to farm experience on the current patch.
Killing a Raider with a headshot awards 1100 Experience.
This does not include any looting, inspection (searching bodies), examine, streak, or other experience.
Killing a large sequence of Raiders gives additional bonus experience in the form of Streak rewards, usually 100 bonus exp per additional kill.
Surviving the raid multiplies all of these sources of experience by 1.5x
Changes coming to Labs
Disclaimer: I am not a BSG developer or employee. This is what I have seen on this subreddit and heard elsewhere. Some might be purely rumor, but other points are confirmed by Nikita.
Labs is currently undergoing an overhaul. At the moment, you require consumable Keycards to enter Labs, which may be purchased from Therapist or bartered Mechanic in exchange for 1 Bitcoin starting at Loyalty Level II. They can also be found in drawers and jackets. Scavs can drop permanent keycards that replace most keys used in the previous iteration of labs.
The full extent of the changes coming is not known.
Remember, you can load a map in OFFLINE mode to practice against bots or to learn the map without fear of losing gear.

Tarkov's Health System

Tarkov Wiki Article
Tarkov has a very advanced health system, and while it might seem overwhelming at first, you'll get the hang of it rather quickly. It features a very wide variety of effects and injury, including hydration, energy, blood pressure, blood loss, fractures, contusion, intoxication, exhaustion, tremors and more.
Not all of the Health System is implemented yet. Expect changes!
Your character (PMC, or otherwise) has a combined Health of 435. Each of his limbs have separate health. Taking damage to a limb that reduces it to 0 'blacks' that limb. Blacked limbs are a problem. They greatly impair the activities your PMC performs, and taking damage in a blacked limb amplifies the damage by a multiplier and spreads that damage among your other non-black limbs equally. You cannot heal a blacked limb.
Notes: Bloodloss applies damage to the affected limb and can be spread like other damage to a blacked limb. Treat immediately. Also causes significant dehydration!
Losing a limb applies additional effects. Fractures also apply these effects but not the damage amplification (Except for damage if running on fractured leg.)
Dehydration is what happens when your Hydration level reaches 0. You can view your Hydration level in your gear page, at the bottom left. Becoming dehydrated is extremely bad. You take constant damage. Taking dehydration damage can kill you if you have a black chest or head.
Head/Chest: Bullet damage resulting in losing your head or chest is instant death. Note: Bloodloss resulting in your Head/Chest being black does not result in death, but any damage to them beyond that point will! A back chest will causes you to cough (much like your stomach!)
Painkillers: Prevents coughing that comes from your chest. Doesn't help otherwise.
Stomach: Massively increased rate of dehydration and energy loss. You must find liquids or exit the Raid soon. Additionally, your PMC will cough sputter loudly, attracting attention.
Painkillers: Significantly reduces the frequency and volume of the coughs.
Arms: Makes activities like searching, reloading, etc, take additional time, as well as adding a sway, reducing accuracy. Arms have a .7x damage multiplier.
Painkillers: Reduces sway, removes debuff Pain.
Legs: Blacked legs cause your PMC to stumble and be unable to run. Blacked legs have a 1x damage multiplier.
Painkillers: Allows you to walk at full speed and to run.
WARNING: Running while your legs are blacked or fractured WILL DAMAGE YOU.
Health Items
Tarkov features many health items - 'Aid' items, which can be used to restore your characters health and to fix ailments or injuries he receives as the result of combat or mishaps. The two most important health conditions to consider are bloodloss and fractures, which have both been covered above. Some food items may have ancillary effects, such as losing hydration.
Since in the current patch the only ailments to worry about are bleeding and fractures, it changes which health items are most necessary. We'll go over them below.

Health Restoration

Medical Items on Wiki
AI-2 medkit
The newb's medical kit. You receive several of these when you start Tarkov - they'll already be in your stash. Available from Level I Therapist, they are cheap and effective way of healing early in the game. They will not stop bloodloss. Because of this, you also need to bring bandages or a higher-grade medical kit.
Affectionately called 'little cheeses' by the Tarkov community. Using it takes 2 seconds, and because of how cheap it is, it's often brought in by higher level players to supplement their healing without draining their main kit (which is capable of healing bloodloss or sometimes fractures). Due to its short use time, it's often very useful during combat as you can take cover and quickly recover damage taken to a vital limb.
Bandages
The newb's bloodloss solution. Available from Therapist at Level I. A better version, the Army Bandage is available at Level II, after a quest. Mostly obsolete after unlocking the Car Medical kit. Activating takes 4 seconds, and removes bloodloss to one limb.
Splint
The newb's solution to fractures. Cheap, takes five seconds to use, and takes up 1 slot. Not generally recommended to take because fractures effects can be greatly mitigated with the use of Painkillers. Available from Therapist at Level I, no quest needed.
Car Medical Kit
The newb's first real medical solution. Available LL1 as a barter (2 Duct Tape) and available for Roubles after completing Therapist's second quest. Has a larger health pool than AI-2's (220, vs AI-2's 100), and removes bloodloss. Takes up a 1x2 slot, so requires to be placed in a tactical rig in order to be used effectively. Cheap and fairly efficient, takes a standard 4 seconds to use. Rendered effectively obsolete when the Salewa is unlocked.
Salewa
Good medkit for use in mid and end-game. Contains 400 total health and can remove bloodloss. Relatively expensive at 13k roubles per kit, though. Same size as the Car medical kit, so requires a tactical rig to use effectively. Because Tarkov does not currently have effects like Toxication in the game at the moment, this kit is favored by most players who go into a raid with at least a moderate level of gear.
Unlocked at Therapist Level II after completing a level 10 Prapor quest, Postman Pat Part II.
IFAK
Fantastic medical kit, and is the one preferred by most players. Features 300 health and the ability to remove bloodloss and a host of other negative effects that are not yet implemented into the game. It does not, however, remove fractures. Taking up only a single slot, it is favored by players in all stages of gear, and it is recommend to carry one in your Secure Container in case of emergencies. Is available at Therapist Level II for a barter (Sugar + Sodium), and may be purchased for Roubles at Level III after completing Healthcare Privacy, Part I.
It is a fairly expensive kit, but due to its durability, its small size, and ability to remove bloodloss, it is a very common medical item used by players of all levels.
Grizzly
The 'big daddy' medical kit, boasting an impressive total health resource of 1800. It is also a very large kit, taking up 4 slots (2x2) - in order to be able to use this quickly, it would require specialized tactical rigs that feature a 2x2 slot. It removes all negative effects (some costing HP resource), including fractures.
Used by highly-geared players who intend on staying in raids for an extended period of time, or by players with additional Secure Container space available in case of emergencies. It is available for barter at Therapist Level II, and purchase at Therapist Level 4.

Pain Management

Using any of these items results in your character being 'On Painkillers' which allows you to sprint on fractured and blacked legs, as well as reducing effects of fractures and blacked limbs, and removing the debuff Pain. Essentially, the only difference between most of these items are the speed of use, price, availability, and duration of the effect.
Analgin Painkillers
The holy grail of pain medication. With the recent changes, "Painkillers" now have 4 total uses, not 1. The total duration is now greater than Morphine and less risk of waste. Takes a short time to use, and is available from Therapist Level 1 for both barter and Roubles.
Morphine
Quick application of painkillers. Favored by some highly geared players as it has greater usability in combat then it's typical counterpart, Painkillers. Has a longer duration, but only one use. Is required for a fairly early Therapist (and a late Peacekeeper) Quest, so it is recommend to hoard 10 of them, then sell the rest unless you intend on using them. They are worth a good amount to Therapist and take up little space so they are a valuable loot item. Available from Therapist for Roubles at Level 4, after completing Healthcare Privacy, Part 3.
Augmentin
Basically a cheaper Morphine. One use, 260s. Not recommended over Painkillers due to its cost. No current barter for this item, so usually it's just a fairly expensive, small loot item to sell to Therapist when found.
Ibuprofen
Powerful painkiller. Lasts 600 seconds and has 12 uses. However, it is not recommended to use it as a Painkiller. It is very valuable because it cannot be purchased from Dealers, it must be found, and it is a barter component to late-game containers, the Keytool and THICC Items Case.
Vaseline
Powerful medical item. Cannot be purchased from dealers. Has 10 uses. Removes Pain.
Golden Star Balm
Fairly useful medical item. It can remove Pain and Contusion (not a big deal of a debuff, goes away on its own shortly) and provides a small bonus to hydration and energy. However, because Hydration is usually easy to restore (Liquids are easy to find as 'common' or 'trash' tier loot), and Energy at the moment can't run to 0 within current Raid timers, it is Recommended to just to sell to Therapist as a Loot item.
Medical Injectors are not covered here. Essentially, they are powerful but niche items with strong side effects. Most recommended use is to store them in your Secure Container and sell them either on the Flea Market or to Therapist for roubles.
To be able to Hotkey a medicine item, they must be in a tactical rig or your pockets.

Tarkov's Quest, Progression, and Experience Systems

Tarkov features a very immersive progression system where your main character (PMC) is going into raids to acquire loot - goods that can be sold for a profit to other players, to Dealers (NPC Merchants), or used to fulfill quest requirements in order to complete them and receive your rewards. Additionally, your main character will increase their prowess in a number of skills, which increases everything from how much they can run, increases the ease of which recoil can be controlled, and even how far you can throw grenades. These are referred to 'soft skills.'
Additionally, your PMC is assigned a Level. You can increase your Level by earning Experience - which is rewarded by performing numerous tasks throughout the Raid, completing quests, examining new items, killing other players and Scavs, etc. Successfully extracting from a raid will increase the experience you earn from the raid via a multiplier.
Increasing your PMC's level will allow you to complete additional quests, which increases your Reputation with certain Dealers (and may reduce your Reputation with others) allowing you access to better equipment to purchase. Additionally, completing quests will often reward you with large sums of currency and sometimes equipment, and certain quests unlock items for purchase from that dealer.
A Dealer's arsenal of available weapons, ammo, mods, medication, containers, and etc to purchase by you is determined by their Loyalty Level - or LL, for short. Certain Dealers specialize in different kinds of equipment, and they will pay different rates or straight up not buy particular items. In a future release, eventually Dealers will offer discounts to the player based off their Loyalty Level.
Article on Dealers

Increasing Loyalty Level

Increasing your Trader's loyalty level is extremely important to your progression and overall success in Tarkov. Being able to purchase better Ammo and Equipment is essential to being able to fight other players and secure their loot for your own. Owning Prepare for Escape and Edge of Darkness (EoD) editions of Escape from Tarkov will increase your starting Reputations with Traders. It is unclear if this change will stay after the game's full release.
Typically though, you need three things to increase your Trader's level.
  • Reputation
This is accomplished via quests. Completing a quest will reward you with an increase in the quest givers' reputation, sometimes an increase in another trader's reputation, and sometimes will reduce the Reputation of another trader. Not all Traders need a certain level of Reputation to increase their loyalty Level to II. Peacekeeper and Ragman, for example, just need you to spend a certain amount of money with them.
  • Character Level and Experience Gain
The primary gate behind your trade level (and thus your overall economy and gear leverage) is your Character Level. You increase this by gaining Experience. The easiest way to gain experience is to Loot high value areas, fight players, and kill scavs while completing quests. Generally speaking, your level will advance as you play the game at a moderate pace. One way to farm experience though is to avoid looting all-together and just focus on killing a large number of scavs from a safe distance, after learning where they tend to spawn on any given map. This patch however, labs is fantastic for experience gain. (See above.) Another strategy (albeit one that takes longer) is to loot everything, then drop what you don't want. You gain experience for finding items and picking them up, so picking them up to drop them is technically the best way to gain the most exp per kill.
You can receive additional bonuses to Experience earned. Successfully extracting will increase your experience by a multiplier, typically 1.5x the experience gained during the raid, escaping also rewards a 300 exp Escape bonus which is added to your total before the multiplier is applied.
You can also receive experience bonuses for Exploration, so visiting different parts of the map will reward you with sums of experience, usually 100 to 300 or so. Killing multiple enemies in a row will reward you with Streaks, whose rewards increase as you get more kills. Getting a kill with a Headshot also significantly improves experience gain from kills. You also receive a (very small) bonus when you survive consecutive raids.
Note: Completing a Raid too early (via extraction) will cause you to receive a Run-Through status, which reduces experience earned in that raid by 50%.
Most Quests require you to be a certain level to unlock, and upon completion rewards you with a lot of exp and usually the ability to purchase specific equipment.
  • Money Spent
This is pretty self-explanatory. As mentioned above, Peacekeeper and Ragman can be increased easily just be selling and buying from them. If you need to artifically inflate the amount spent, a good idea is to purchase a large amount of cheap items from them and sell them back to the Trader. You still take a significant loss, usually around 50-60% per purchase, but since the money spent counts both items sold to the vendor and purchases, you get about 140-150% credit per item at about half the cost.

Selling Efficiency

Not all dealers pay the same for certain items. It is important to note that a lot of this is my personal experience, and prices can fluctuate as the Developers may change them for any reason. Use your own common sense and check various dealers before selling particularly lucrative items.

Prapor

Sells AKs, Magazines, many different Ammo types, Grenades, and weapon modifications. I don't tend to sell to him very often, as he doesn't pay the highest for any items that I have personally seen and because you tend to buy most Ammo and mags from him it's not a particular issue to level him up with money spent.

Therapist

Sells medical supplies, food and drink, and storage cases, which are items that effectively increase the size of your stash because they have more space inside than they take up. Most storage items are restricted to certain item types. Pays most for items like Keys, Statues, Rolers, Bitcoin, etc. Many of these items should be sold on the market instead of to her, but often times it's not worth the hassle.

Fence

Pays least for items, sells items for more than other Dealers. Items other players have sold will appear here. Only sell items to Fence that other dealers will not take! Basically a placeholder for an expanded Market.

Skier

Sells various weapons, mods, ammo, Euros, and containers. Pays most for items like Armor, backpacks, headgear, facemasks, flashlights, sights, etc. It is important to note, that Skier will not buy Weapons or most Mods. That means for things like flashlights, you have to take the flashlights/sights off the mount or rail in order for him to buy them, but he pays the best.

Peacekeeper

Deals entirely in Western equipment, UN armor, helmets, etc. Will buy most items, but will pay USD for them. Deals entirely in USD. One good way to get his money spent requirement is just to buy USD, which is used for a later quest from Skier, which unlocks his quest chain. He has a lot of good deals, experiment for yourself. At the moment his MP5 for 10 'bars' knives (scav knives) is an exceptionally good deal and easy to accomplish for new players.

Mechanic

Sells mostly completed weapons with various modifications and unique names, and mods. Sells magazines and some ammo. Offers containers as you progress. His quests are easy to complete, but often are money dumps in exchange for large sums of EXP more than anything else. Pays the most for modifications (except for sights and suppressors) and stripped guns.

Ragman

Sells backpacks, armor, tactical vests, and helmets mostly. Offers aesthetic clothing. Can obtain LL2 by just purchasing from him, does not require reputation. In fact, his first quest tasks you with that very objective. As far as I can see, he does not pay the most for any items in particular. But he is a very useful merchant once you have him at level 2. He will sell Scav Backpacks, which are an extremely efficient backpack to use as it's fairly large but very cheap.
Rule of Thumb for selling items at most value
Weapons: Strip the weapon! Take apart ALL pieces of it (including gas tubes, separating flashlights from ring mounts, etc), sell what you can to Skier. For the rest, sell to Mechanic.
Keys, Food, Medical Items, Statues, Bitcoin, Rolers, etc: Therapist or the Market. For items like this, ALWAYS check the Market first! A lot of these kinds of items are in valuable trades or are required for quests; this means that other players are often willing to pay more for them, above trader prices.

Continued below in a comment, due to character limit.

submitted by dumnem to EscapefromTarkov [link] [comments]

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Notorious Boston mob boss found dead in jail cell - YouTube

Clients of QuadrigaCX, Canada's largest cryptocurrency exchange, are panicking over $250 million in frozen assents after the death of the company's CEO, Gera... This video is unavailable. Watch Queue Queue. Watch Queue Queue Authorities believe James "Whitey" Bulger, 89, was murdered just hours after arriving at a West Virginia prison. In this Video: The End of Bitcoin Mining - Crypto Mining is DEAD Tags: bitcoin mining, bitcoins investment, mining rig, mining bitcoins, crypto investor, cryptocurrency investing, brucewannng ... China banning bitcoin? Bring it! Richard Heart, the meaning of life, and winning at it Bring it! Richard Heart, the meaning of life, and winning at it - Duration: 7:37:46.

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